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0
votes
1answer
31 views

Can we make a Game on this site?

I've seen these 3 rgb cubes and thought of making a little game with these and I want to ask straight forward: Can we make a little online Game as gimmick on this website Do the operators ...
-4
votes
2answers
36 views

Creating a Sandbox for questions

Due to a recent influx of low-quality questions on this site I think we should have a sandbox on this site. Should we create a sandbox in this meta site, or is the stuff we have here enough?
4
votes
0answers
20 views

Can we have syntax highlighting on meta?

The following code example on meta renders without any syntax highlighting, despite a syntax highlighting directive: ...
0
votes
1answer
36 views

I thought the enter-key would make a new line while typing a comment, but instead, it submitted it b4 I was done writing. So

Meta: I thought the enter-key would make a new line while typing a comment, but instead, it submitted it before I was finished writing it. So, should this be changed? I can see how edits-only-within-...
3
votes
2answers
58 views

Why never any notification of moderator elections?

Perhaps my absence from meta is the issue here: I very rarely spend time on meta; what time I do spend on gamedev is devoted to teaching i.e. answering questions on the regular site. I haven't once ...
1
vote
1answer
30 views

Adding a tag for CocosSharp?

So I started to dig into game developing and I was wondering why there is no tag for CocosSharp (cocossharp) available, already? Cocos2d has a variety of tags for ...
0
votes
1answer
26 views

Suggestion for New Tag: unity-2017

I tried to add a new tag: unity-2017.2 the other day with my question What is the size limit to the Unity 2017.2 Tilemap? It was later removed by a moderator, but I still think we need a new tag, ...
0
votes
3answers
65 views

Is there a place for asking for general debugging help?

I have code that I would like help with, but I don't really know what's wrong with it. I can't post it in the regular forums for StackOverflow or Game Development because I can't ask a specific ...
36
votes
2answers
421 views

Can we enable MathJax on GDSE? (revisited)

This has been discussed before in math markdown on this site, but I'd like to have some fresh discussion of this matter. Circumstances have changed in the meantime. The discussion of 2011 seems to ...
2
votes
3answers
48 views

Is there a way to show only 'on hold' questions?

Is there a way to show only (or hide for that matter) 'on hold' questions? Just to clarify, I don't want to filter out closed questions. Instead I'm wondering if there's a way to show only questions ...
0
votes
2answers
70 views

Can we expand our migration options?

There's an option in the flagging menu for "this question belongs to a different StackExchange site" where you can choose in which SE the question should be migrated to. Currently you can only choose ...
-1
votes
1answer
43 views

Can we get a close reason for “where can I get free resource X”?

"Where can I get free resource X?" style questions are off topic, but when flagging such questions, we don't have an indicator for that reason. Could we get one? If not, then which flag should we ...
4
votes
1answer
56 views

The HTML canvas tag

Based on the description of the canvas tag ... A new feature of HTML5, allowing Javascript apps to have a drawing surface in the browser. ...it should be used ...
2
votes
1answer
55 views

Where can you view or query all your recent chat replies?

I don't know if this could an obvious suggestion which has already been taken into account or a totally stupid idea (or if it is already possible and I just could not find it) but several times I ...
0
votes
1answer
24 views

Could the SE system realistically help preempt bad / off-topic questions?

SE already has code somewhere that links related questions in the side bar. Is it possible to have the system tally the # of related questions that have already been closed & use that metric to ...
0
votes
2answers
40 views

Getting game questions from stack overflow over here? (not merging but recommending them to post here)

I was looking over in the stack overflow questions and every now and then there are some questions relating to Unity development or strange things that are happening in someones game. Why can't ...
0
votes
0answers
23 views

Latex Integration [duplicate]

Can we please get some latex support for gamedev? Algorithms and mathematics are an integral part of game development and it is important to be able to express these concepts in a clear and concise ...
2
votes
1answer
49 views

Should there be a migration path to Software Recommendations?

Given all the "which tech to use" questions this site seems to get, Software Recomendations looks like it might be a good place to migrate the "which tech" questions to (at least the "well defined" ...
0
votes
1answer
38 views

Should users be able to receive reputation by having accepted edits?

Some users are putting a lot of time and effort into making edits on this site. Would it be possible to reward these people that are fixing questions by awarding them with reputation? The could be ...
4
votes
3answers
99 views

Glow is synonymous with bloom

15 questions on glow and 12 on bloom while they describe the same effect, only bloom has a tag-wiki description.
2
votes
2answers
55 views

Should or shouldn't we introduce a format to ask about game-engine suitability?

This question is a follow-up to the question: Would questions about game-engine recommendations be on-topic, given they have clearly stated needs? The help-centre states: What topics can I ask ...
1
vote
2answers
54 views

Would questions about game-engine recommendations be on-topic, given they have clearly stated needs?

Is a question asking for a recommendation of a game-engine fitting one's needs on-topic or off-topic? There are SE formats such as rpg.stackexchange.com which allows for recommendation questions ...
3
votes
0answers
37 views

The reopen vote interface kind of sucks (so what could be done to improve that?)

I gauged whether to vote to reopen for this question, https://gamedev.stackexchange.com/posts/93321/revisions, but I realized I couldn't accurately determine if the OP had improved it or not. I had ...
8
votes
1answer
67 views

Feature request: Grant chat privilege

It's been an issue for a while, brand new users who need help can't get it because their questions are off topic for the site, and they can't gain reputation because they're new to game dev (so find ...
2
votes
0answers
57 views

Why don't we have LaTeX? [duplicate]

It is crucial to have LaTeX on this board, because we often need to talk about matrices and vectors e.g. while physics simulation. I think there are many themes like AI and other which require ...
1
vote
2answers
63 views

Can we remove the “Reversal” badge?

The usual purpose of the badge system is to guide users to more constructive participation. However, the gold-level Reversal badge seems to serve the opposite goal: [Gold] Reversal Provided ...
9
votes
3answers
158 views

Should we enable Stack Snippets?

Stack Snippets are runnable JS/CSS/HTML codeblocks within the questions/answers that have recently been implemented on StackOverflow. I don't know as there are enough HTML5 game development questions ...
0
votes
1answer
32 views

Can we prevent the change of post order when moderators are editing meta info?

I have noticed a great wave of editings by Admins recently. Some are from realy old posts and just few things like remove/add of tags. This is a little unfair with new posts, because that changes are ...
-1
votes
1answer
86 views

“how to get started making a game” faq link

While offtopic, people keep asking questions in subject. I think that Help Center > Asking page can be improved a bit, by linking how to get started making a game ...
3
votes
1answer
58 views

Let parallaxscrolling be dashy

Oh yes, I am going to meta-post about a one-punctuation-character-difference, because this is about dashes and I love dashes. parallaxscrolling has 34 questions — parallax-scrolling none. All ...
22
votes
2answers
256 views

Can we get a hyperlink style for chat that is less subtle?

I'm open to suggestions as far as whether we should change the color, underline links, or both, but as it is it's a little too subtle for less than perfect monitors and viewing angles.
1
vote
3answers
141 views

Too many how to start questions?

Well, lately I have been active on gamedev stackexchange one thing I noticed is that I come by a lot of how to start questions (almost daily). Unfortunately almost all of them are closed being off-...
4
votes
1answer
126 views

Proposal to remove the reputation barrier on chatting in user created chat rooms

As per usual, a few of us were in the chatroom talking about code dump questions, subjective questions, localized questions, and other general off topic questions trying to figure out what to do with ...
7
votes
1answer
195 views

Can we have MathJax on gamedev.SE? [duplicate]

Other sites like math.SE, physics.SE and chemistry.SE already have it. We get enough questions about math that it would come in handy here as well, though probably not as often as on those sites. ...
1
vote
1answer
43 views

Migration path to Blender.SE

What needs to be done to set up a migration path to the Blender Stack Exchange? The site is still in public beta, but seems to be growing quite well day by day. Does the site need to be out of beta ...
2
votes
2answers
130 views

Why can't we embed a video in a question or answer?

Or maybe we can and I just don't know how to do it? Sometimes it's easier to display a video of gameplay and since I understand you don't want code, why not just remove the possibility of putting code ...
6
votes
0answers
38 views

Request for new shortcuts to the new help pages

So, we now have help instead of the FAQ. Not really a fan of the new layout, in my opinion it's harder to find info. Regardless, it would be nice to have some proper shortcuts to the specific pages of ...
2
votes
0answers
63 views

Could we embed small games in the site theme?

Assuming we had the means and permission to go way beyond the SE norms, could we insert a functional 256x256 square, like so? I'm not married to Tetris. But surely we could insert some google-...
-5
votes
1answer
142 views

Downvoting shouldn't be so easy

This is something I (luckily) rarely have to deal with, but a lot of times I stumble upon very interesting question here, which get good or not so super-precise or explicitly detailed answers. Often ...
13
votes
0answers
143 views

Why doesn't “trusted user” apply to tag synonyms? Is this a bug?

I'm curious of anybody knows the rationale for excluding the tag synonym suggestion feature from the set of features trusted users are allowed to perform? It seems particularly odd to me that, as a ...
2
votes
0answers
38 views

Shouldn't [audio] and [sound] be merged together?

I'm talking about sound and audio here. sound has the following description: Audio (heard) output of a game. audio has this: The audio component of a game, representing what the player will ...
-1
votes
3answers
101 views

Tag suggestion: Reverse-Engineering

I often see questions where a user is interested not in copying a game as a whole but in pulling apart a particular game mechanic in order to better understand how it works and apply this to their own ...
6
votes
1answer
96 views

Gift reputation to users that need it to join chat

While I realize that for many users the chat is not a big part of the community but its really what keeps me engaged with the site and I think it would help keep other people (as in new users) here as ...
5
votes
2answers
147 views

Preventing “Oh, I had flagged that already.”

I flag lots, but forget what I've flagged. When I reflag a post I had already flagged, I get told so by a helpful yellow box. Surely it's bad usability to only say so afterward! It would really save ...
0
votes
0answers
42 views

New Edit Approval process should not lock me out of editing (it does)

Recently, the way suggested edits were handled changed. No longer do I just happen upon that edit (1) link, click it, and hit approve or deny - there now needs to ...
7
votes
0answers
79 views

Link Colors for Visited and Non-Visited Links too Similar

I have been browsing gamedev for a while and at first noticed that the color differences between a clicked link and a non-clicked link were rather similar. I attributed this to my poor eyesight (...
2
votes
0answers
41 views

Why can't we see who favored a question?

I would like to know why we can't see who favored a question? If the question is interesting, it would be great to see who favored this question to start some discussions. Some question are really ...
2
votes
1answer
62 views

Can we implement communication with voters?

I agree that votes should be kept anonymous. However, it would be nice to be able to notify voters of changes, particularly down-voters. For example, say a new user posts a question that's ...
0
votes
0answers
39 views

TeX should be supported on GameDev, like on Math.SE, Physics, et. al [duplicate]

Possible Duplicate: math markdown on this site I was editing "Detect mouse click on a bezier curve's neighborhood" and was surprised to find that GameDev lacks TeX support. Having TeX support ...
0
votes
1answer
32 views

Add a label showing server time to SE pages

well, I'm pretty sure it won't be more than two or three lines of code, But I would appreciate a simple server time somewhere in page (maybe in it's footer). The things is one can't really tell when a ...