All Questions
Tagged with feature-request discussion
21 questions
-5
votes
2
answers
137
views
Placing on hold / closing too quickly
In some cases, I think questions are too quickly placed on hold.
For each of us as an individual regardless of breadth of skills, there are instances where we would be poorly qualified to decide ...
0
votes
1
answer
69
views
I thought the enter-key would make a new line while typing a comment, but instead, it submitted it b4 I was done writing. So
Meta: I thought the enter-key would make a new line while typing a comment, but instead, it submitted it before I was finished writing it. So, should this be changed?
I can see how edits-only-within-...
1
vote
1
answer
45
views
Suggestion for New Tag: unity-2017
I tried to add a new tag: unity-2017.2 the other day with my question
What is the size limit to the Unity 2017.2 Tilemap?
It was later removed by a moderator, but I still think we need a new tag, ...
1
vote
3
answers
70
views
Is there a place for asking for general debugging help?
I have code that I would like help with, but I don't really know what's wrong with it.
I can't post it in the regular forums for StackOverflow or Game Development because I can't ask a specific ...
1
vote
3
answers
52
views
Is there a way to show only 'on hold' questions?
Is there a way to show only (or hide for that matter) 'on hold' questions?
Just to clarify, I don't want to filter out closed questions. Instead I'm wondering if there's a way to show only questions ...
-1
votes
1
answer
47
views
Can we get a close reason for "where can I get free resource X"?
"Where can I get free resource X?" style questions are off topic, but when flagging such questions, we don't have an indicator for that reason. Could we get one? If not, then which flag should we ...
0
votes
2
answers
48
views
Getting game questions from stack overflow over here? (not merging but recommending them to post here)
I was looking over in the stack overflow questions and every now and then there are some questions relating to Unity development or strange things that are happening in someones game.
Why can't ...
3
votes
2
answers
61
views
Should or shouldn't we introduce a format to ask about game-engine suitability?
This question is a follow-up to the question: Would questions about game-engine recommendations be on-topic, given they have clearly stated needs?
The help-centre states:
What topics can I ask ...
1
vote
2
answers
57
views
Would questions about game-engine recommendations be on-topic, given they have clearly stated needs?
Is a question asking for a recommendation of a game-engine fitting one's needs on-topic or off-topic?
There are SE formats such as rpg.stackexchange.com which allows for recommendation questions ...
1
vote
1
answer
103
views
"how to get started making a game" faq link
While offtopic, people keep asking questions in subject. I think that Help Center > Asking page can be improved a bit, by linking how to get started making a game ...
3
votes
2
answers
133
views
Why can't we embed a video in a question or answer?
Or maybe we can and I just don't know how to do it? Sometimes it's easier to display a video of gameplay and since I understand you don't want code, why not just remove the possibility of putting code ...
-4
votes
1
answer
156
views
Downvoting shouldn't be so easy
This is something I (luckily) rarely have to deal with, but a lot of times I stumble upon very interesting question here, which get good or not so super-precise or explicitly detailed answers.
Often ...
13
votes
0
answers
151
views
Why doesn't "trusted user" apply to tag synonyms? Is this a bug?
I'm curious of anybody knows the rationale for excluding the tag synonym suggestion feature from the set of features trusted users are allowed to perform?
It seems particularly odd to me that, as a ...
2
votes
0
answers
44
views
Why can't we see who favored a question?
I would like to know why we can't see who favored a question? If the question is interesting, it would be great to see who favored this question to start some discussions.
Some question are really ...
0
votes
1
answer
35
views
Add a label showing server time to SE pages
well, I'm pretty sure it won't be more than two or three lines of code, But I would appreciate a simple server time somewhere in page (maybe in it's footer). The things is one can't really tell when a ...
4
votes
3
answers
240
views
A small idea to prevent new users from posting subjective questions
I don't usually hang around on meta, so not sure if this has been discussed before. But just a suggestion.
Seems to me one of the silliest, most frequent duffs that happens on gamedev (and SO as well)...
4
votes
1
answer
174
views
How to Cite Images
What is the recommended way of citing images? Have a look at this rather good answer - Kevin cites the image directly in the textual (as rendered) portion of the body, where I am more likely to do the ...
1
vote
1
answer
109
views
Do the badge requirements make sense given the size of the community?
Obviously gamedev will continue to grow; stackoverflow wasn't built in a day, for instance.
But it does seem fairly obvious that there are a heck of a lot more "developers" out there than there are "...
5
votes
1
answer
52
views
What's the best way to add videos to questions?
Often, a video can be a great help to visualise a problem.
But on many questions, the person asking just links to someserver.sometld/somedir/somevideo.someEsotericFormat, which might not even be ...
4
votes
1
answer
83
views
Can we have more visible question highlighting?
I find the faint yellow background given to "interesting" posts (those that have some of my favourite tags on them) a little too faint. Depending on my angle to the screen, I sometimes can't discern ...
4
votes
2
answers
158
views
A good answer exists but is not accepted
I have been trawling through this site for a while, and I often go to answer questions that already have a more than acceptable answer, only the person that asked the question either doesn't deem it a ...