Questions tagged [discussion]

The question you're asking is designed to solicit opinions or best-practices on a particular topic, with the goal of reaching community consensus.

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3
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1answer
53 views

Should we remove the source-code tag?

There are currently 43 questions tagged source-code, which to me seems like a totally useless overly generic tag. Should we remove it?
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0answers
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General programming questions are not a good fit for gamedev

Programming questions about game-related engines/frameworks/library API are welcome. Another reason to ask here is when one thinks that a professional game developer would give a better/different/more ...
6
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1answer
84 views

Do we want to lower the amount votes to close/reopen a question?

It's no secret that the user base and active user base as declined over the past years. At all times, we had significanly less users to help manage the site than we get on Stack Overflow. Yet, the ...
5
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2answers
132 views

Have we abandoned the rule about generic programming questions?

Tl;dr why is there a close reason for "Generic programming question" if we are not closing and instead up-voting and answering blatantly off-topic questions? Has the rule / community ...
3
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2answers
45 views

Changing [xenko] tag to [stride]

The Xenko game engine has been renamed to Stride, and I just asked a question about it, implicitly adding the new stride tag without checking for [xenko] first. Oops! Since there is only 1 question ...
2
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1answer
35 views

Community Promotion Ads — 2020

2020 has come! But… oops, where did the time go? It’s already March! Belated as it is, it’s time for a refresh of Community Promotion Ads! What are Community Promotion Ads? Community Promotion Ads ...
6
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1answer
69 views

Is it good tone to link your own (open source) projects to support your answer?

Often, when I answer a question it is because I have dealt with a similar issue or otherwise have knowledge/experience/tips regarding the problem at hand. I write out the answer, possibly put in a ...
1
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1answer
32 views

Is this 3D graphics computation question from Photo-SE on topic here?

Over at Photo-SE, we have a question from a new user that seems like it would be on-topic here: Calculating the new coordinate of a point in the camera field of view after rotating the camera around ...
2
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0answers
25 views

2019: a year in moderation

It's New Year's Day in Stack Exchange land... A distinguishing characteristic of these sites is how they are moderated: We designed the Stack Exchange network engine to be mostly self-regulating, ...
16
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1answer
136 views

Thanks for six years!

In the six years since I was elected to be a moderator on GDSE, I've had a great time working with and supporting the community here. But ends come to all things. I've found myself with less and less ...
2
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1answer
19 views

Do we need the [crash] tag?

Just ran into the crash tag here. There's only 4 questions using it right now. Related reading: Do we really need a [bug] tag? Do we need the [error-management] tag?
4
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2answers
158 views

Sooo… how are we doing with this whole “moderator revolt” thing?

I met by chance one of the original/foundational SO developers at a bar the other day. He told me it had been a long day and he needed a beer. After talking I hopped on 'meta' later and saw the ...
2
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3answers
45 views

Can (Should) I provide small feedback on provided code snippets, while also answering the question?

Question When a user asks a question and provides a code sample, should I try to answer the question without changing his/her code too much, or can I also provide some small constructive feedback on ...
1
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1answer
31 views

Is it acceptable to make and accept my own answer in this case?

How to draw a smoother solid-fill circle? @user1118321 submitted an answer that was useful but did not answer my question exactly; I did not want to use anti-aliasing for the edge of the circle. I've ...
10
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1answer
148 views

Where is the line between informational and offensive?

A recent question contained an image that was removed as offensive. The removed image "spoke a 1000 words," illustrated the problem and even reflected some of the technical issues of the problem that ...
1
vote
1answer
31 views

How to search Stack Exchange Game Development

I am being stupid? I cannot find an icon or box to search the site. The closest I got was just now when I started to type the title of this post.
0
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1answer
19 views

Good or not question about Android mini game

Is this question "too broad" or otherwise not a good fit for the site? If I start a new Android mini game project today, is it a good idea to use (and learn) Kotlin if I already know Java and I ...
0
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1answer
69 views

Question about using a configuration file to launch game to a specific level - On-Topic?

I wonder if my question is acceptable for your site: I'm making a game for Android which has multiple levels, following the common practice where the player reaches a new level after the previous ...
1
vote
1answer
31 views

Do we need the [error-management] tag?

I just ran into a question with the [error-management] tag. Presently, there are only 7 questions that use it, all with low to no votes & all seem to apply it as a stand in for "I have an error/...
0
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1answer
70 views

Are board games and game shows on topic?

I have a new idea for a game show and wonder if Game Development is only limited to computer games? Which SE might be more appropriate?
2
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1answer
34 views

Do we need two tags for Skyrim related questions?

We have two tags for Skyrim: 19 questions with skyrim-creation-kit 24 questions with skyrim-modding 15 questions with both According to the Creation Kit Wiki, [...] everything you need to use ...
1
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1answer
31 views

Is it a [bug], is it a feature? Do we really need a [bug] tag?

Looking at the main site, we currently have bug tag. (53 questions are tagged with it.) It has no usage guidelines. Is it noise? Do we need to keep it, if so, what should be its usage guideline/how ...
-1
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1answer
63 views

Are moderator positions granted for life?

I was looking at a list of our amazing moderators, and came across Jesse Dorsey, who has been inactive for over 5 years. Is there any sort of criteria to retain your moderatorship?
2
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0answers
23 views

What should we do about link rot to popular sites?

As pointed out in chat, we have 295 links pointing to Glen Fiddler's site, which is no longer up. Based on the Pateron he had to support that work, it seems he is no longer working on that content. ...
2
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2answers
69 views

Should this very old question with many upvotes as well as upvoted answers be closed as “too broad”?

See Strategies to Defeat Memory Editors for Cheating - Desktop Games Fine question, lots of interest, but closed after 8 years as "too broad". Is that the right action? Also, it did get edited ...
1
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1answer
43 views

Am I not able to accept the answer?

I'm new to Unreal, and as expected I'm having a lot of difficulties. I asked a question on the site and I received two answers, of which I understood little, or almost nothing, to be honest. My ...
6
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1answer
75 views

Entity/Component/System Tag Cleanup

Alexandre Vaillancourt's answer to this recent meta question made me realize we have a bit of a mess of tags in the neighbourhood of entity component systems: entity-component-system - 11 questions (...
1
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1answer
43 views

Are the intro, post-scriptum, and post-post-scriptum in my answer acceptable, or should they be removed?

I have a question about my Game Development Stack Exchange post: 2D isometric pixel art technique I began my answer with the following intro: First off, I want to highlight this excerpt from a ...
2
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3answers
48 views

Should there be a differentiation between general technology questions and questions about a specific implementations of such tech?

I was looking at a question about the usage of Unity ECS and it was tagged with entity-component-system but was specifically about how to achieve a desired effect in Unity's entity-component-system. ...
1
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1answer
196 views

Ark PS4 server INI files

Is this the right place to ask for help with my game server's ini file settings and such?
5
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1answer
133 views

Now that c# is the only language supported by Unity, do we need to tag Unity questions with c#?

It's been around for a while: Boo and UnityScript have been removed from Unity. Now, the obvious is that issues with Unity will be tackled in c#. Also, the new ...
1
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1answer
25 views

Reviewing useful, but sub-optimal edits

This question was recently in the review queue awaiting edit approval. The edit was made by a script that repairs broken images & replaces off site images with local copies. In this case the image ...
-6
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2answers
116 views

Placing on hold / closing too quickly

In some cases, I think questions are too quickly placed on hold. For each of us as an individual regardless of breadth of skills, there are instances where we would be poorly qualified to decide ...
-3
votes
1answer
100 views

Is there a policy to close questions on architectural best practice?

There have been a fair number of architecture questions, and I expect most of them have been subjective to some degree, as many tags, e.g. game-design, will be. Is ...
1
vote
1answer
29 views

Community Promotion Ads — 2019 [duplicate]

2019 is here! And with the new year, as usual, comes a new iteration of Community Promotion Ads! Let’s refresh these for the coming year :) What are Community Promotion Ads? Community Promotion Ads ...
11
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1answer
151 views

How can I help improve the site?

I like this site and this community, and I have some time to spare. What are the things that I can do to help improve the site?
2
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0answers
49 views

FCC Accessibility Options For Disabled Question

Can this question regarding FCC Accessibility Options For Disabled Question be reworded such that it doesn't violate our "no specific legal advice" rule? If not, is there a related useful question we ...
1
vote
0answers
29 views

2018: a year in moderation

It's New Year's Day in Stack Exchange land... A distinguishing characteristic of these sites is how they are moderated: We designed the Stack Exchange network engine to be mostly self-regulating, in ...
3
votes
1answer
66 views

Should we have separate game-maker and game-maker-studio tags for legacy users?

I’ve used both Game Maker and briefly Game Maker: Studio. Studio was a complete rewrite of the engine. It has different features, different language standards and syntax, and is considered a separate ...
8
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9answers
331 views

Game Development updated site theme is ready for testing!

As part of implementing the new unified themes across the network, we're gradually rolling out updated site themes for each site. As of today, we have enabled your updated site theme for testing. If ...
8
votes
1answer
101 views

Should we clarify that game-specific tags are for mods?

We have several game-specific tags on the site, such as skyrim, world-of-warcraft and minecraft because modding questions for games are considered on-topic here. We also have mods, which serves as ...
0
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1answer
42 views

How are policy questions revisted?

What is the protocol for revisiting general policy decisions on meta? Specifically, I'm not talking about debating whether or not a particular situation warrants an exception to a rule. Rather, I'm ...
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2answers
70 views

Can certain “list-of-link generator” questions be allowed?

I recently asked, are there any premade outdoor worlds suitable for testing 3D graphics? The question was put on hold: Questions asking for resources are considered too broad here, unfortunately (...
2
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0answers
23 views

Why do all buttons on this site appear to be disabled? [duplicate]

I'm browsing the Game Dev stack exchange in Safari on macOS. All the buttons for posting questions and answers are light gray with white text. This is both difficult to read and makes them appear ...
1
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1answer
41 views

Should I write an answer, even if the answer might not be correct?

I saw this question, which is asking if there's any technical reason why some shader source uses cryptic variable names (like bn instead of ...
2
votes
2answers
132 views

“Modifier” tag?

I noticed we have quite a few questions about architecting systems that can add/remove temporary buffs/debuffs/localized exceptions to rules layered on top of the normal behaviour of a game actor. ...
8
votes
1answer
540 views

Canonical question for picking a random element from a set with weighted probability?

We have several questions about a very common problem in game development: How to pick a random item from a list, but with a bias so that different items have a different probability to occur? Here ...
8
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1answer
153 views

Where should I upload resources linked to my question/answer?

I've seen users posts and refer content on "external" sites. Where should I upload mine, and where should I not upload mine, and why? Note that this question serves more of a reminder than anything ...
2
votes
1answer
53 views

Do we need a tag for quads?

Do we need a tag for quads? As a follow up to Do we need tags for 'rectangle', 'circle', 'triangle', 'hexagon' and 'shape'?, I was working through removal of the rectangle tag & I encountered ...
0
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0answers
37 views

Cross posting with Stack Overflow [duplicate]

I was recently sent to Algorithms for calculating vertex normals in 2D polygon via the newsletter, it seemed like an interesting problem so I took a shot at it and got an accepted answer. I later ...

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