My name is Mohammad Ghabboun, I am Interested in mathematics, computer graphics and machine learning.
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- 81 What is ambient occlusion?
- 33 How to compute tangent and bitangent vectors
- 32 What is a fragment in 3D graphics programming?
- 32 Why do we use 4x4 matrices to transform things in 3D?
- 31 Normals vs Normal maps
- 27 What are "world space" and "eye space" in game development?
- 26 How to optimize the distance function?
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