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Adding external self written code link to own question?

About 8 months ago, I asked a question on gamedev: Consistent cross platform procedural generation The discussion there inspired me to write some C and C++ code myself to deal with the issues raised ...
MadMan's user avatar
  • 528
1 vote
1 answer
115 views

Middle Sidebar Advertising

As you all know, advertising is an important source of revenue for Stack Overflow and it helps us support all the sites across the Stack Exchange Network and the resources that go into maintaining and ...
Tia's user avatar
  • 1
1 vote
1 answer
115 views

Use [construct] tag instead of [construct-2]

I'm using Construct 3 a lot and I noticed that there are very few questions about Construct here, under the construct-2 tag. Most of these questions, obviously, refer to Construct 2, its previous, ...
Mauro Vanetti's user avatar
3 votes
1 answer
102 views

How should we create / adjust tags to account for Godot versioning?

Godot 4.x has numerous differences from 3.x, so it seems logical that it should have its own tag. But that would leave us with Godot & ...
Pikalek's user avatar
  • 10.4k
2 votes
1 answer
90 views

Is it off-topic to ask about developing game consoles here?

I've asked this question on Arqade and this was one of the sites I was directed to, so I'm seriously hoping I can find a place where I can ask this. Anyway, here's a bit of context: my friend and I ...
Deko Revinio's user avatar
3 votes
1 answer
125 views

How should we deal with edits that 'evolved' a question?

I just ran into a proposed edit to this question in the review queue. The edit seemed reasonable on the surface - there was some dead text from an image link that had been partially removed on a ...
Pikalek's user avatar
  • 10.4k
6 votes
0 answers
79 views

2022: a year in moderation

As we say goodbye to the old year and welcome the new one, we have a tradition of sharing moderation stats for the preceding calendar year. As most of you here are aware, sites on the Stack Exchange ...
JNat's user avatar
  • 101
4 votes
0 answers
108 views

Temporary policy: ChatGPT is banned

You may have seen a similar policy announced on StackOverflow's meta. While it's not enforced network-wide, we the moderators feel that the risk of posting plausible-sounding generated answers rather ...
DMGregory's user avatar
  • 126k
6 votes
0 answers
246 views

Show us your [in-development] game! - Gamedev's Winter/Summer Bash 2022 Showcase! [closed]

It's that time of year again! With 2447 questions asked and 1889 answers provided during the past year, we've been able to help a lot of folks! Likely, some of our users have been able to publish a ...
Vaillancourt's user avatar
  • 16.1k
2 votes
1 answer
189 views

Are questions about how to use WebGL2 on topic?

I am new to the site, but not to the SE network. The reason that I signed up for Game Development is that I have a bunch of questions related to WebGL2, and how it can be used for 2D rendering for ...
Anders's user avatar
  • 243
3 votes
1 answer
164 views

Do we want to update the link to the MathJax help in the help pages? If so, to where?

It's been recently brought to our attention that Stack Exchange staff can change the Learn more: MathJax help. link in the Markdown help section LaTeX. It currently points to an external site: An ...
Vaillancourt's user avatar
  • 16.1k
6 votes
1 answer
279 views

Is the "How are NP-Hard problems managed in game development contexts?" question a "good subjective", should it be reopened?

This question has recently been closed as Needs more focus. Although I agree that the question is not about an exact single real-world problem that a user is currently facing during the development of ...
Vaillancourt's user avatar
  • 16.1k
11 votes
2 answers
396 views

Show us your in-development game! - Gamdev's Septemberbash 2022 Showcase! [closed]

The vacation season is coming to an end, and while it has been a moment to rest and have a good time with the ones we love, it has also been a good time for some of you to work hard on your next game. ...
Vaillancourt's user avatar
  • 16.1k
0 votes
1 answer
154 views

Why isn't the markdown created table displaying correctly

When I addded this autoconverted table in Edit- it shows correctly but in the final post it is all messed up- how to create mark down table so it works? Stage Startup Pre-action (~1s) Action Attacker ...
user2617804's user avatar
7 votes
2 answers
268 views

Should we throttle Community bot bumps on GameDev.StackExchange?

StackExchange sites have a "Community" user bot that occasionally bumps questions under certain circumstances: The question is open and not deleted The question was not recently active The ...
DMGregory's user avatar
  • 126k
2 votes
0 answers
201 views

Why was I unable to use the very low quality flag?

Today I encountered a GDSE question that was not in English. As per this guidance on meta I tried to flag it as Very Low Quality. As a result, I got a popup message ...
Pikalek's user avatar
  • 10.4k
5 votes
0 answers
186 views

2021: a year in moderation

As we say goodbye to the old year and welcome the new one, we have a tradition of sharing moderation stats for the preceding calendar year. As most of you here are aware, sites on the Stack Exchange ...
JNat's user avatar
  • 101
4 votes
1 answer
241 views

Should we merge the 'import' and 'importing' tags?

We have both import and importing as separate tags (and no guidance for either). My quick survey of them found two general use cases: Bringing some sort of game asset from one system to another. For ...
Pikalek's user avatar
  • 10.4k
6 votes
1 answer
160 views

Should we add a loot tag (or something similar)?

It was proposed in chat that we adopt a tag for "stuff given to the player in a way that involves random numbers". We currently have 225 posts containing "loot" and another 6 posts ...
Pikalek's user avatar
  • 10.4k
7 votes
2 answers
190 views

Show us your game! - Gamedev's Winter (Summer?) Bash 2021 Showcase! [closed]

It's that time of year again! With 3355 questions asked and 2783 answers provided during the past year, we've been able to help a lot of folks! Likely, some of our users have been able to publish a ...
Vaillancourt's user avatar
  • 16.1k
5 votes
1 answer
118 views

Can/should we rename [bsp] to [binary-space-partitioning] (with an alias)?

We currently have a mainsite tag of bsp, which until today has had a tag description of simply "Binary space partitioning". Could we rename this to binary-space-partitioning and keep bsp as ...
doppelgreener's user avatar
2 votes
1 answer
132 views

Is this question about languages & architectures appropriate for Gamedev SE?

After discovering Dialog, I have become enamored with the idea of writing text games in logic languages. Unfortunately, Dialog has some key limitations that makes me think twice about starting a large ...
smallobsession's user avatar
7 votes
1 answer
116 views

Postmortem for the event "Gamdev's Septemberbash 2021 Showcase!"

The recent event Gamdev's Septemberbash 2021 Showcase! came to an end after one month of being active. We'd like to know a bit more how we can improve this event in the future. What did you like ...
Vaillancourt's user avatar
  • 16.1k
10 votes
2 answers
444 views

Show us your in-development game! - Gamdev's Septemberbash 2021 Showcase! [closed]

The vacation season is coming to an end, and while it has been a moment to rest and have a good time with the ones we love, it has also been a good time for some of you to work hard on your next game. ...
Vaillancourt's user avatar
  • 16.1k
4 votes
1 answer
55 views

DirectX tag synonyms inconsistency

While browsing the main tag synonyms list, I bumped into something quite odd: directx, directx9, directx10, and directx11 are target tags, and tags such as direct3d10 are mapped accordingly. On the ...
liggiorgio's user avatar
  • 4,430
2 votes
1 answer
124 views

"How to get started" is about a gamedev journey, not about doing something specific

I've noticed in the past few months that questions containing the words or the concept of "how to get started doing X" amass some close votes. If we consider the paragraph of the community-...
Vaillancourt's user avatar
  • 16.1k
2 votes
4 answers
99 views

Should we create Bedrock and Java edition specific tags for Minecraft questions?

I recently began writing highly detailed Q&A for creating add-ons in Minecraft: Bedrock Edition (here is the first one publicly available). With that in mind, there are a few more in the works ...
Hazel へいぜる's user avatar
9 votes
0 answers
84 views

I saw a moderator active on a question that I thought was off-topic and they did not close it

I saw a moderator active on a question that I thought was off-topic and they did not close it... and it annoyed me. Mods should do the right thing, all the time, every time. Right? A moderator not ...
Vaillancourt's user avatar
  • 16.1k
9 votes
7 answers
338 views

How is the community doing?

Based on some recent discussion on meta, this post is an experiment for our community to check in and have some semi-formal discussion about how things are going on the Game Development Stack Exchange....
Pikalek's user avatar
  • 10.4k
7 votes
2 answers
116 views

Should we try a community check-in on Meta?

The RPG SE has a yearly tradition of posting a community check-in in their meta. As taken from their 2021 post: We, the elected moderators, wanted to take a minute to check in and see how the ...
Pikalek's user avatar
  • 10.4k
4 votes
1 answer
59 views

Tag synonyms and "version specific" synonyms

Like user Polar asked 8 years ago, I too tried to propose a tag synonym for game-maker since I meet both the rep and the question score requirements. However, I get the error: Failed to propose ...
liggiorgio's user avatar
  • 4,430
7 votes
0 answers
187 views

Looking for volunteers to fix codeplex.com links

CodePlex archives will be shut down after July 1st 2021. We still have a bunch of links to it. I'm sure there is a bunch of projects that were hosted there are now hosted somewhere else, like on ...
Vaillancourt's user avatar
  • 16.1k
14 votes
0 answers
97 views

2021 Community Moderator Election Results

Game Development's fourth moderator election has come to a close, the votes have been tallied, and the two new moderators are: They'll be joining the existing crew shortly — please thank them for ...
Catija's user avatar
  • 101
16 votes
2 answers
154 views

Congratulations DMGregory!

Our great friend DMGregory has reached 100,002 reputation! With 2.9~ million people reached and 2,279 answers, let’s give him a big round of applause! He’s been with Stack for over 7 years. Great job! ...
OKprogrammer's user avatar
7 votes
2 answers
176 views

We need more candidates for the 2021 election!

Game Development is currently having an election where we're looking for two new moderators - which means we need at least three candidates to have a competitive election. As of writing, we have only ...
Catija's user avatar
  • 101
3 votes
0 answers
116 views

2021 Community Moderator Election

The 2021 Community Moderator Election is now underway! Community moderator elections have three phases: Nomination phase Primary phase Election phase Most elections take between two and three weeks, ...
1 vote
2 answers
55 views

Editing whitespace

This question originally had a lot of vertical whitespace; I made an edit to reduce the whitespace and make the question easier to read with less scrolling. However, after making the edit I'm second-...
Kevin's user avatar
  • 4,415
8 votes
2 answers
187 views

2021 Moderator Election Q&A - Question Collection

The purpose of this thread was to collect questions for the questionnaire. The questionnaire is now live, and you may find it on the election page. Game Development is scheduled for an election next ...
Catija's user avatar
  • 101
6 votes
1 answer
88 views

Should we consider Blender related questions off-topic when they're not about game development?

A question was recently bumped by Community. This question is about blender, but not in the context of game development. We typically allow Blender questions, but since StackExchange has a site just ...
Vaillancourt's user avatar
  • 16.1k
0 votes
0 answers
41 views

2020: a year in moderation

As we say goodbye to the old year and welcome the new one, we have a tradition of sharing moderation stats for the past 12 months. As most of you here are aware, sites on the Stack Exchange network ...
JNat's user avatar
  • 101
3 votes
0 answers
34 views

Markdown support for tables

All sites across Stack Exchange are now able to use tables via Markdown! Do we need a "to do" list similar to our MathJax PSA? If so then add it here as an answer. If not, just keep the ...
Pikalek's user avatar
  • 10.4k
12 votes
1 answer
272 views

Show us your game! - Gamedev's Winterbash 2020 Showcase! [closed]

With 4042 questions asked and 3098 answers provided during the past year, we've been able to help a lot of folks! Likely, some of our users have been able to publish a game, whether it is on the ...
Vaillancourt's user avatar
  • 16.1k
4 votes
1 answer
49 views

is the tag [surface] useful?

The surface "seems to be a mish-mash of questions about DirectX Surface data structures, supporting Microsoft Surface tablet computer hardware, vector algebra involving planes, and contact with ...
Pikalek's user avatar
  • 10.4k
2 votes
2 answers
72 views

Gamedev's Winterbash 2020 Showcase! [proposal]

The event post is here. Thanks for the feedback and happy showcasing! This is a proposal for an upcoming event here on Meta. I'd like to get feedback on the tiny details of what you think would be ...
Vaillancourt's user avatar
  • 16.1k
12 votes
1 answer
206 views

Congratulations Philipp 🎉

Today, user Philipp has reached the mark of 100k rep on gamedev. With 21 questions, 1822 answers and ~3 million people reached over the last 8 years, that's a lot of help provided to hobbyist and ...
Vaillancourt's user avatar
  • 16.1k
0 votes
1 answer
67 views

Is Serial upvoting fine?

I suddenly noticed a single upvote on a lot of my old questions and answers. I know serial downvoting can be punished, so I am curious how this works?
Weckar E.'s user avatar
  • 812
4 votes
1 answer
75 views

Should we remove the source-code tag?

There are currently 43 questions tagged source-code, which to me seems like a totally useless overly generic tag. Should we remove it?
user avatar
14 votes
0 answers
168 views

General programming questions are not a good fit for gamedev

Programming questions about game-related engines/frameworks/library API are welcome. Another reason to ask here is when one thinks that a professional game developer would give a better/different/more ...
Vaillancourt's user avatar
  • 16.1k
9 votes
2 answers
212 views

Do we want to lower the amount votes to close/reopen a question?

It's no secret that the user base and active user base as declined over the past years. At all times, we had significanly less users to help manage the site than we get on Stack Overflow. Yet, the ...
Vaillancourt's user avatar
  • 16.1k
4 votes
2 answers
158 views

Have we abandoned the rule about generic programming questions?

Tl;dr why is there a close reason for "Generic programming question" if we are not closing and instead up-voting and answering blatantly off-topic questions? Has the rule / community ...
Charanor's user avatar
  • 7,750

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