A lot of non-programming questions on this site are closed because they are "broad" or "open-ended". Game design is not a science and hence there are bound to be multiple answers. There is an informative thread about posting questions about game design questions here
Similarly, the game industry is an ever-changing landscape. There are a lot of variations in how things are done in the industry. Moreover, it is shrouded in mystery for those not working in the industry. Many of the people who answer questions here, already work in the industry (resulting in such a high quality of answers). This is not the case with a lot of the people who primarily ask questions. A naive question gets closed immediately, although tons more might have the same question.
How should industry-related questions be framed in order to restrict their scope and keep them answerable, despite their inherently broad nature? Moreover, should these questions be redirected to a descriptive answer (outside this website) before closing them?