New post opened here. Read that instead!
Over at the GD chat, we've decided it would be a great idea if GD had seasonal GameJams, to challenge game developers and increase their skills. And to bring fun to the table! We decided to hold the first (autumn) GameJam during the first weekend of November, that is, 12:00 PM Friday the 1st of November to 11:59 AM Monday, the 4th of November UTC time.
The main requirement of this particular GameJam will be for each participant to create a game that runs in a browser. The participant also agrees to release the game as open source, and all of the assets used by it should follow the same rules.
The participants are allowed to use assets (sprites, models, sounds, music etc.) that are not created by them as long as they're freely available on the web (e.g. on opengameart.org) and are compatible with the license constraints mentioned above.
Participants are not allowed to team up with others, and all of the work involved in the making of the game must be their own, with the exception of assets, as stated above. Participants are, however, allowed and even recommended to ask questions on the main GD site, as long as everything that's asked is ontopic as per the rules of the board. Interaction between participants on the chatroom is also allowed and recommended.
How we see this gamejam working:
- Before the jam starts, an announcement (question, or answer to this very question?) is posted on meta.gd with extra instructions;
- As the jam progresses, participants answer the above mentioned question, by providing a link to their game and sources;
- After the jam ends, the question gets locked;
- Participants play others' games and vote on answers (games);
- The game (answer) with the most votes, wins;
- After the voting has ended, all of the games are uploaded to a public GitHub repo.
Since the GameJam's goal is to hone one's skills and bring developers together on our community, no actual prizes were thought of. If, however, the SE team decides to award promotional merchandise such as t-shirts or mugs to the winners, we'll gladly be okay with it.
We've not decided what to call this GameJam. So far our options lie within the list: { Seasonal GDSE GameJam, GDSE Challenge, GDGJ (GameDev GameJam) }. Opinions and ideas are welcome, so please share them here.