I noticed a question that uses the gamification tag, and out of interest, I clicked on the tag to look at the other questions.
Here they are, in full:
- What is the line between a serious game and an application with points?
[closed: primarily opinion based] (asked in 2011, 7 upvotes, 1 favourite, 5 answers) - What is a good book on gamification?
[closed: off-topic] (asked in 2015, 0 votes, 0 answers) - EdTech game development
[closed: too broad] (asked in 2015, 0 votes, 0 answers) - Bartle taxonomy formula
(asked yesterday, 0 votes, 2 answers)
History shows that this tag has very limited use. While the question range is limited, they have also mostly been closed. This leads me to two assumptions:
- We do not need the gamification tag, or
- We need to improve the usage guidelines for the gamification tag.
If we delete the tag, we would only need to cater to two of the questions, as only two only feature this tag:
- What is a good book on gamification? speaks for itself. We have a recommendation request that has not received any real traffic. This question could simply be deleted.
- Bartle taxonomy formula appears to be the one exception to the pattern of gamification questions being closed. We would need to determine an alternate tag to use, though I do not feel I know enough about the subject to offer a good suggestions. That said, brief research tells me that it relates to a classification of players. I do not understand how this actually relates to gamification, in the first place.
If we improve the usage guidelines, perhaps we should include a disclaimer to warn user's that this tag is commonly associated with off-topic questions, and to ensure their question meets our question guidelines?
For a point of reference, here is the excerpt:
Gamification is the application of gaming elements to non-gaming contexts.
Here is the body:
Gamification refers to the process of applying mechanics and elements typically employed in games to non-game contexts, often with the goal of increasing engagement or interest in something.
This tag should be used for questions about the process or mechanics behind gamification of some subject matter.
Perhaps we should focus more on the correct use of the tag, rather than an explanation of the term. I feel that linking to the Wikipedia page, alone, is enough to invite users to conduct their own research into the definition of gamification.
Thoughts?