In gamedev, pessemistic == realistic
Member for 10 years
1 profile view
Last seen Jul 14 '11 at 22:14
Top network posts
- 45 What things should an indie game developer never do?
- 17 'Binary XML' for game data?
- 16 How to deal with D3DX .dll hell?
- 16 Implementing a wrapping wire (like the Worms Ninja Rope) in a 2D physics engine
- 13 What happened to COLLADA?
- 12 Cross-platform independent development
- 12 How do you make use of all texture units on today's graphics cards?
- View more network posts →