Top network posts
- 28 What state is stored in an OpenGL Vertex Array Object (VAO) and how do I use the VAO correctly?
- 24 How to determine if character has fallen into the gap in an infinite runner/jumper?
- 11 Texture rotation inside a quad
- 7 "DirectX will only draw polygons with an [X,Y] from [-1,-1] to [1,1] and with a Z from 0 to 1.", What does this mean and how to work around it?
- 6 Is creating a blend state like this possible?
- 6 How to bend a 2D rectangle in an animation?
- 6 How do I store destructible terrain that characters can walk on?
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