Apparently, this user prefers to keep an air of mystery about them.
Member for 9 years, 11 months
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Last seen Oct 10 '11 at 2:28
Top network posts
- 12 "The Game Object" - and component-based design
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- 6 Generating grammatically correct MUD-style attack descriptions
- 5 Including Microsoft.XNA.Framework.Input.Touch in a project?
- 5 Should I go with SpriteBatch or just 3D with Z component always zero?
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