Apparently, this user prefers to keep an air of mystery about them.
Top network posts
- 29 Do I need the 'w' component in my Vector class?
- 20 Orienting a model to face a target
- 18 How to avoid gimbal lock
- 16 Recreating retro/NES style physics with intentional imprecision
- 14 Marching Cubes - Legalities?
- 14 Vectors in game development
- 12 Is it possible to use OpenGL purely with C instead of C++?
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