Top network posts
- 25 How do you choose the right price of items in your games?
- 21 The Thin Red Line. What to present to get interest without showing too much?
- 18 Is Unlimited Detail real?
- 16 How is game difficulty tested/balanced?
- 16 Starting career with enough education but no experience?
- 14 Building a Plattformer - How to determine if a player is allowed to jump?
- 12 Coming up with manageable game ideas as a hobbyist game developer
- View more network posts →