10 votes

How does the site (or how should it) handle the "little-effort" or "no-effort" questions?

"This question does not show any research effort; it is unclear, or not useful." That's what the downvote tooltip says, and I say that's just fine for dealing with these. People don't like getting 5 ...
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  • 6,409
7 votes

A Close Vote is not a Super Downvote

The hardest(?) issue I have with the reasons to vote to close is the "too broad" one. Say this one, that you linked, would appear to me as too broad. However, I think I've been mistaking the "too ...
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  • 15.7k
4 votes

Do we want to lower the amount votes to close/reopen a question?

Almost 2 years since y'all escalated this to the Community Team — apologies for the delay there! But the good news is you now officially only need 3 close votes to close a question on Game Development ...
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  • 101
4 votes

How does the site (or how should it) handle the "little-effort" or "no-effort" questions?

As it's been stated here or in one of the links you posted, donwvotes should encourage bad questions posters to either delete or modify the question. These questions don't technically fit in any '...
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  • 15.7k
1 vote

"How to get started" is about a gamedev journey, not about doing something specific

I agree that simply including the phrase "how do I get started" (or equivalent) isn't grounds for closing. Revising the help to reflect that sounds reasonable. I agree with the logic that ...
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  • 8,790
1 vote

How does the site (or how should it) handle the "little-effort" or "no-effort" questions?

I mistakenly thought these were already officially off-topic, hence my (potentially misplaced) vote on the question MAnd links. On one hand I think there is value in discouraging using StackExchange ...
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  • 115k

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