Hot answers tagged

8

No, you can't. But thanks for asking first :) That's out of the scope of gamedev.stackexchange, and Stack Exchange at large. There is a forum section about that in GDNet: Hobby Project Classifieds. This forum is more appropriate for this type of question. You can take a look at this help page and this help page. Basically, recruiting is not an issue in ...


7

Embedded videos are essentially pretty-looking links, susceptible to undesirable link rot. Stack Exchange sites protect images from link rot when uploaded using the Add Image button (or Ctrl+g): a separate copy is uploaded to http://i.stack.imgur.com/ in partnership with imgur. This is currently not possible for videos, likely because they tend to be huge ...


5

If the problem is reasonably scoped (and truly needs a video to explain it), then that video ought to be extremely short. And space is a concern, so give it high compression and no sound. Make a gif! It sure helps make this question more answerable. Of course, the best gif in the world won't save an otherwise broken question. "WHAT'S WRONG WITH MY ...


5

Other options include: Graphics Design that has a tag for animations; Video Production which also covers animation. As noted in the comments, you'll want to specify a bit more what kind of help you seek and post to the most appropriate site. Finally, as Josh said in his answer, there is no dedicated "3D animation" SE site at the moment.


4

Your question is asking us to be your version of Google. You want links to stuff. That's not what Stack Exchange sites are for. If you have a specific question, then ask that specific question. Don't ask a question that's a request for links.


4

Step 1, answer the question, what have you tried. You should fully delineate what you want your AI to do to the best of your ability, solve all the problems you think you can solve, and only then come to us when you have something specific that you need help with. As is, it doesn't seem like you have tried anything.


4

The "problem", in this case, is that for any "What is better?" question, the answer will inevitably be "Well, that depends". Phillips answer looks at it from a pure network protocol standpoint, pointing out that each packet will have overhead that could be avoided and things like packetloss and the routers in between the host and the client. My answer ...


3

Questions about OpenGL are welcomed here, however, like Stack Overflow, we handle specific issues, and by this I mean that if you ask about "what to learn next", or very broad question, it will be closed. If your question is along the lines "I have this piece of code, and this other piece of code, and I'm trying to do XYZ, but it does not work for reason ...


3

I'm not aware of any such post on Meta. Further, I don't see a reason to maintain such a list, so I'm not sure why such a question would exist in the future.


3

That question was asked on stackoverflow, where you apparently answered it. It was then migrated here, then you were awarded the badge, then it was closed. Then it appears the answers it had were removed by community, which is why your answer is currently deleted.


3

From what I understand, tags with 0 question and that don't have synonym will be deleted after one day. I guess asking your question here can be interpreted as "should we make it as a synonym?". I'd say "yes", if a mod spots this question before the tag dies on its own, it could make sense to add a synonym to make the first tag easier to spot. I don't ...


3

Thanks for posting this here. Mods don't know the full set of rules of why some users get banned from asking questions because StackExchange staff has not shared them with us. We're constrained to using what's publicly known. And your situation seemed odd, because it did not fit with what we know. Digging around a bit more, and going back to the basics, ...


3

Personally, I think it's a good practice to give credits for feedbacks in comments. In addition to mentioning the commenter, I usually also add the direct link to the comment. However, comments are also 2nd-class citizen, or in other words, temporary "Post-It" notes: Comments are temporary "Post-It" notes left on a question or answer. They can be up-...


3

Thanks for bringing this up in meta! I think it's great that you want to give other users credit for the improvement done to your answer, that's a good trait to have when working in great teams! As Andrew T. explained in his answer, the "Edit" part generally adds noise to the answer, and that's why I removed these parts from your answer. Should I not ...


2

Self accepted answers do not count, authoritative answer here and here, where it also states that only answers older than 10 days (with no votes) are considered. Also wiki answers and deleted answers are not considered. See also: List of all badges with full description.


2

I've actually had a similar problem now that I think of it. Chat.StackExchange Reputation Bug? The mods were able to force refresh my account but I was able to get around it by switching my chat profile's parent account to a different StackExchange site and then back to GameDev. Your chat account is here: http://chat.stackexchange.com/users/75273/...


2

Moderators can move to any site. If you'd like to make a suggestion for a moderator to move to that, just use the regular "flag for moderator attention" feature.


2

Questions are still closed, they're just named differently for the first five days. The only other difference is edits made to an on hold question put it in the re-open queue), otherwise closed and on-hold are the same. However, the name change helps people understand that there's still a chance to fix the question. I suppose we could change the text to ...


2

I brought up some discussion on the various meta tags of Unity, and in turn, we merged a few into the unity tag. You would not be versed in using Unity for 3D, and not be versed in using Unity for 2D. Tags are used to identify areas of expertise, and as such, I feel it is appropriate to use unity under either circumstance. At the end of the day, there is ...


2

I don't think we need such distinction in unity tags. We have the tags 2d and 3d which can be used to narrow the domain of the questions. That's not exactly the way the tags are designed to be used, but that's how they're used now. Also, adding a distinction between unity2d and unity3d, I feel we'd get questions bloated with redundant and inappropriate ...


2

I've had this happen to me before while trying for this badge both here and on Stack Overflow - just opening the page on startup doesn't seem to count as visiting the site - you actually need to navigate to another page before it will count your visit. Just viewing your profile or a random question once a day (or 10 if you'd prefer) seems to be enough.


Only top voted, non community-wiki answers of a minimum length are eligible