10

Please don't. In the case that you haven't generated enough rep to post a comment (50) - but you have enough to speak in chat (20) - you can use the chatroom and ask someone else to post a comment for you.


10

My opinion is that Stack Overflow exists for those questions. Having redundant Q&A for the same questions doesn't seem helpful to me. But I'd be willing to go along with the rest of the community if they decide we should allow them.


10

Well, this is simply my opinion, and while I'm not exactly a high-scorer within SE in general, I am a user. I used to be a big user of gamedev.net, but left due to the new layout and I got sick of questions that were so localised that they might as well have had an address where to send the answer! In short it was pointless even viewing them; so, I gave up ...


8

Stack Overflow is not a democracy. Stack Overflow, and the Stack Exchange network, was built on a series of guiding principles set down by its founders. Among those principles is a zero tolerance policy for crap. First among that is the belief that a question must justify itself. Yes, a crap question can yield good answers, but that is not sufficient reason ...


8

Lots of votes on a question usually means that a lot of people can understand the problem set. Easy/"noob" questions generally fall into this realm, mainly because more people can comprehend and possibly want to see an answer to a question like "how can I make a quick game" rather than "how do I set up springs in cocos2d" (for example). If you look at ...


7

Absolutely not. I don't think it matters what the content or circumstances around the question are. I cannot think of an example of a question along the lines of "Where is the code for X?" isn't an XY problem. The following example scenario was provided as a counter argument to this: "I may know how to implement an achievement for picking up a ...


6

There have been so many of these sorts of questions already. The more that mods shy away from doing their duty -- which I think is clearly defined -- the more acceptable bad questions become. It's a bit like when you see one parent who wants the kids to have a good degree of discipline, while the other parent is letting them do exactly as the please. It just ...


6

StackExchange isn't a community; See the About page. We have a duty to close questions which do not meet the guidelines laid out in our FAQ. It's important. StackExchange is a system specifically designed to collect and archive expert knowledge forever, and to make that expert knowledge easily and freely accessible via internet search engines. By ...


5

I created a question for this. How do I create a weighted collection and then pick a random element from it? It probably has room for improvement, so please make edits as you see fit.


4

In some cases it's hard to tell if somebody is bringing up a game/article/whatever because they're curious about it, or if they're astroturfing. Either way, editing down questions so they're more to the point and succinct is usually a good move.


4

You're not seeing it, but there are five answers that have been deleted. I don't know if the protection was automatic or not, but that's likely the reason. The protection was automatic after three new users had their "answers" deleted from the page. It's a very popular question among new developers and new users to the site. Questions like that will often ...


4

It depends on how you interpret the term "hacking". Questions about modding a game (i.e. to add to or modify features of an existing game to make it more fun or more challenging) are on-topic. Questions about modifying a game in such a way that you gain an unfair advantage over other players (i.e. in an online/multiplayer game), then it's off-topic, as it'...


3

The problem here, touched on in Byte56's answer, is that there's a lot more to game development than just graphics programming. By explicitly accepting general graphics programming questions to the extent that they get equal billing in the site name, the whole topic becomes skewed and this site becomes more of a "graphics programming and this other stuff" ...


3

I think we already get those questions, and I don't recall seeing any of them closed because they weren't game development related. GDSE gets a lot of questions that are not specific to game development, and we are actually pretty lenient in our acceptance of these questions. We still accept them because there's nowhere else in the SE network that fits ...


2

We can, but we risk being jerks. Moderation is very harsh here IMO and not always on topic with what the actual community wants. Let a question sit for a day and see how the community at large reacts to it. THEN moderate it as you think this is reflected. This may be a noob question to a mod, but maybe to others it's a very valid one. Communities ...


2

This is most likely the 'Favorite Tag' feature in action. Similar to the main site: Tags you have marked as favorite will show up with a yellow background. In the case of the iOS app, the theme is slightly different, so they show up with a blue tint.


2

General graphics programming questions that are not directly game development related are on-topic on this site. From the help page: A good rule of thumb is to ask yourself... Would a professional game developer give me a better/different/more specific answer to this question than other programmers? If yes, then feel free to ask it here. The above ...


2

A good clue is the first comment: I'm not sure if I completely understand your question... If other users have trouble understanding your question, they usually won't answer it. (Since you probably don't want answers from users who misunderstand the question) It looks like your question outlines a viable approach to getting the behaviour you want. So ...


2

Getting your answers upvoted one of the fastest ways to increase your reputation (+10 rep per upvote). I suggest you build nice, full-fledged answers around the input you want to share with the OP, as long as the answer actually answers the question. Writing good answers will get you the rep you need in no time!


1

It depends. It might be here on GDSE, StackOverflow, Computer Graphics, or possibly others. The general rule I apply is which sort of expert would give the best answer to my problem. If the nature of the question is such that a game developer would give you a better answer, then GDSE is an appropriate place to ask. If it's more of a general programming ...


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