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29 votes

Can we enable MathJax on GDSE? (revisited)

This is a community wiki post anyone can edit. Its purpose is to compile a list of Game Dev SE posts that would significantly benefit from MathJax/LaTeX markup, as part of the use-case argument for ...
10 votes

MathJax (\$\LaTeX\$ in posts) has been added! Let's make some math!

The MathJax todo list We have a list of posts we previously identified as being solid candidates for MathJax. We should do some editing to convert those to use mathematical formulae. Please work on ...
6 votes
Accepted

Can we enable MathJax on GDSE? (revisited)

We're going ahead and enabling this, as you've shown plenty of examples of cases where it'd be useful. As requested, the inline delimiters will be changed to ...
JNat's user avatar
  • 101
4 votes
Accepted

Do we want to update the link to the MathJax help in the help pages? If so, to where?

I don't think having the link point to an external site is bad per se, but since we already have one nicely done on our side, I think we should update it to our own Game Development MathJax Cookbook.
Vaillancourt's user avatar
  • 16.3k
1 vote

Game Development MathJax Cookbook

Basic MathJax and Mathematics Displaying a formula For inline formulas, use \$ ... \$. For display-mode formulas (i.e. multiline, centered formulas which take up ...
1 vote

Game Development MathJax Cookbook

Vectors and Matrices Basic symbols \vec puts an arrow over the next symbol: \$\vec a\$. For larger groups, use \overrightarrow:...

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