29 votes

Can we enable MathJax on GDSE? (revisited)

This is a community wiki post anyone can edit. Its purpose is to compile a list of Game Dev SE posts that would significantly benefit from MathJax/LaTeX markup, as part of the use-case argument for ...
13 votes

Should we enable Stack Snippets?

Poof! You have Stack Snippets. Now get out there and do some awesome stuff with them! ;)
  • 101
11 votes

Should we enable Stack Snippets?

Yes please Games are interactive, so questions about them are often about interactivity. Stack Snippets allow interactive demonstrations. Currently, when I write about something interactive (like ...
  • 13.3k
9 votes

Should we throttle Community bot bumps on GameDev.StackExchange?

Yes, we should enable the limit on Community bumps. We should use the same threshold that's been shown to work adequately for the Expression Engine, Hardware Recommendations, and Japanese ...
  • 121k
8 votes

Should or shouldn't we introduce a format to ask about game-engine suitability?

"Which engine do I use?" questions are just too broad. There are too many confounding factors in determining which to use. Cost Asker's skill with relevant languages Suitability to team size Which ...
  • 6,629
6 votes

Can we remove the "Reversal" badge?

The Reversal badge is to give someone an incentive to answer a good question that got downvoted because others misunderstood it, or disagreed with the whole premise. Discussion on SO about this: ...
  • 6,629
6 votes

Placing on hold / closing too quickly

In an ideal SE, only those with a certain number of points in a given tag should be able to nominate questions using that tag, for closure, as it seems that some pretty good questions with pretty good ...
  • 2,917
5 votes

Adding a tag for CocosSharp?

Because nobody needed one. Tags only exist when there is a question tagged with them, deleting a tag is simply untagging it from all questions. If you have a question about cocossharp for the site ...
  • 3,203
5 votes
Accepted

Can we enable MathJax on GDSE? (revisited)

We're going ahead and enabling this, as you've shown plenty of examples of cases where it'd be useful. As requested, the inline delimiters will be changed to ...
  • 101
4 votes

Placing on hold / closing too quickly

In addition to the answer that directly addresses the question I would like to add that on Stack Exchange it is actually ideal if a question is put on hold as quickly as possible. This gives the OP ...
  • 839
3 votes

Suggestion for New Tag: unity-2017

We currently have unity, and unity5 as tags to differentiate general unity questions from questions about specific features to that unity version. That's not exactly the case. Taking a look at the ...
  • 16k
3 votes

Is there a place for asking for general debugging help?

First off, this meta post discussing 'debug my code' criteria covers why these types of questions are frequently considered off-topic &/or of low value. Basically, this is the system doing what it ...
  • 9,829
3 votes

Glow is synonymous with bloom

I know this is a rather old question, but nothing appears to have been done about it yet. I would argue that they should both be synonyms of graphic-effects, glow and bloom seem a bit too 'low-level'...
  • 876
3 votes
Accepted

Can we prevent the change of post order when moderators are editing meta info?

These kinds of mass editing events are rare. There isn't a way for us to edit these questions without rising to the top of the active list. If you're interested in seeing the newest questions, I ...
  • 72.8k
3 votes

Can we make a Game on this site?

Not likely. Game Dev Stack Exchange gets operated and maintained by Stack Overflow, Inc. That's the company maintaining Stack Overflow plus a couple of hundred other sites. GDSE's mission is as a Q&...
3 votes

Should we throttle Community bot bumps on GameDev.StackExchange?

Y'all have clearly done your homework here and I appreciate that. Doing some math, it looks like you currently have about 1800 questions that are eligible for bumping by the Community user, which is ...
  • 101
2 votes
Accepted

Would questions about game-engine recommendations be on-topic, given they have clearly stated needs?

Looking at the help centre: What topics can I ask about here? ... and it is not about... how to get started making a game what language/engine/SDK you should learn where free ...
  • 905
2 votes

Feature request: Grant chat privilege

I like the spirit of the idea, solving the ever-present problem of new users who need chat and can't have it. Most of the rest of my post is purely devil's advocacy in the name of taking care to do ...
  • 5,474
2 votes

Can we get a cocos2d-x tag?

Yes, we can! This question felt lonely without an answer.
  • 16k
2 votes

Glow is synonymous with bloom

I don't think they're synonymous. When I think of Bloom I think of Wikipedia's definition The effect produces fringes (or feathers) of light extending from the borders of bright areas in an image, ...
  • 905
2 votes

Is there a place for asking for general debugging help?

There's a gray-area allowance (from my personal opinion and observation of others on this site) if the problem is a common problem or common mistake in game dev contexts even if not quite game ...
2 votes

Can we expand our migration options?

From this answer from Noctrine, The pre-defined migration paths are set up based on how common manual migrations are to the other site. Remember, you can always flag as "other" with the ...
  • 16k

Only top scored, non community-wiki answers of a minimum length are eligible