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I haven't named mine yet - for now it's just a "3D Game". It will focus on exploring and fighting through procedurally generated worlds with traditional RPG like might-and-magic mechanics. It is intended to be single player, although I am considering possibility of some kind of very limited local multuplayer, or at the very least AI companions to ...


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I am a bit unclear on your question. Are you asking for library recommendations? If so, that is out of scope on this site. I would recommend softwarerecs.stackexchange.com or gamedev.net Discord for questions like that. Are you asking about the pros and cons of specific tools? If so, that can be suitable for this site, as long as it isn't too vague. Be ...


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I think this is a great idea. It provides an outlet for people to promote their work so they don't get tempted to try to do it on the main page and earn a bunch of downvotes and spam-flags for self-promotion (not that much of a problem, but it happens occasionally). I also find it interesting to see what the other members of the community work on. But I, for ...


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