6 votes

Is the "How are NP-Hard problems managed in game development contexts?" question a "good subjective", should it be reopened?

I didn't much care for the original version of the question. Asking for a shopping list of NP hard problem instances isn't particularly deep, i.e. they don't inspire answers that explain "why&...
  • 10.2k
5 votes
Accepted

Why was this "vs." question put on hold?

It seems I went too fast on that one, sorry about that. It's reopen now.
  • 16.1k

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