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3
votes
2answers
201 views

Generic programming questions are off-topic, period. Right?

I came upon this question, a while back. TL;DR: the user is trying to implement a custom List, and does not understand when Unity complains that it does not have ...
4
votes
1answer
118 views

Are the entity-system and component-based tags describing the same thing?

We have these two tags: entity-system and component-based. I am under the (perhaps mistaken) impression that an entity system is exactly the same thing as a component-based system, and that they are ...
25
votes
2answers
393 views

Game design questions: should we be more lax with regard to SE's question/answer format?

By adhering to a strict non-open-ended, non-chatty, question/answer format, it becomes pretty much impossible to help people to improve their game design. So instead of covering questions that ...
16
votes
6answers
386 views

Should we be more exclusive?

I mean this kind of thing is all over but here's an example from today: I mean there can't be a more stereotypical noob entry "I just wanna make a game" type question. It's a bad question because it'...
12
votes
5answers
514 views

12 Hours of GDSE: Is quality going downhill?

I have just harvested the questions asked on Gamedev.SE in the last 12 hours (from when I started writing this). Here they are, from most recent to last: The most popular pattern for game-related ...
7
votes
4answers
805 views

“Where can I find art resources” questions: off topic/not a real question?

Where can I find free game assets? Where can I find free sprites and images? Where can I find free sounds for my game? Where can I find free music for my game? etc. These questions are just "list ...
18
votes
5answers
710 views

Should “Did not do the research” questions be answered or penalised?

Question Questions such as this one show a gross lack of even basic research. (My answer to the question is in fact an almost straight explanation of Google's first result.) So far, I tend to answer ...
8
votes
2answers
186 views

Are beginner “design review” questions acceptable?

This question on Stack Overflow was pointed out to me: RTS Game AI Thread The essence of the question is, I suspect, fairly basic, and certainly touches on topics that have been covered here before......
8
votes
1answer
549 views

Canonical question for picking a random element from a set with weighted probability?

We have several questions about a very common problem in game development: How to pick a random item from a list, but with a bias so that different items have a different probability to occur? Here ...
4
votes
6answers
197 views

Are questions abut popular game mechanics and gameplay irrelevant?

How do you prevent inflation in a virtual economy? In a casual top-down racing game, should collisions affect the car's engine? I noticed Byte56 said these questions about gameplay mechanics are ...
2
votes
1answer
74 views

What is a good question about Game industry careers?

I saw this question ' Is this really a good question? ' asking about a game development career related question. The conclusion was the question asked about should be closed. The reasoning was not ...
1
vote
1answer
92 views

Accepting Answers

I'm getting the sense that we have trouble accepting answers to questions. I don't know if this is because many of the questions asked are asking for general input to a question rather than a specific ...
1
vote
1answer
66 views

All these Crossy Road questions

Ok, I gotta ask. There've been more than a few Crossy Road related questions recently (with some others I probably can't see because they'd have been deleted). I happened to notice that that third ...
-1
votes
2answers
71 views

Can certain “list-of-link generator” questions be allowed?

I recently asked, are there any premade outdoor worlds suitable for testing 3D graphics? The question was put on hold: Questions asking for resources are considered too broad here, unfortunately (...