Questions tagged [discussion]

The question you're asking is designed to solicit opinions or best-practices on a particular topic, with the goal of reaching community consensus.

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4
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2answers
121 views

Does including a link to our website in a post automatically constitute spam, even if relevant?

A new user asked a very off-topic question; as a music composer, they asked what game developers look for when hiring a music composer. As part of the question, they note that they have created a ...
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4answers
120 views

Where is the best place in StackExchange to ask about Unity C# issues?

If I have questions about building a game using Unity and C#, where is the best place in StackExchange to ask for help? I found out that the "C#" that runs on Unity is not the same as the "C#" that ...
9
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1answer
100 views

Do we really need a “free” tag?

As in the title, do we really need a free tag? What is the utility thereof?
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3answers
46 views

Duplicating, answering & redirecting questions

Summary: User A posts question X. At a later date, user B essentially duplicates question X as Y, answers question Y & then answers X as a link to Y. In response to asking which should be marked ...
8
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1answer
97 views

Can we please burn the “environment” tag?

My arguments for burning environment with fire are: No description of the tag. It has been used only 6 times since 2013. In those 6 questions, they have been used with a wide approach, meaning either ...
8
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1answer
104 views

What's the point of the [class] tag?

I noticed that someone had proposed an edit that added the class tag to a question. The tag has no description and it looks like it's used for when the question relates to the generic programming ...
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2answers
71 views

What's the rationale to have questions tagged [c++11] also be tagged with [c++]?

Based on one of my other questions, the tag info about c++11 suggests to tag c++11 tagged question with c++ too. Please tag ...
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4answers
106 views

Chat poll: 'Recent questions' feed: as a chat message in the room, or via a slide-down ticker overlay at the top of the room?

A couple of months ago someone in chat suggested that we change the 'Recent questions feed' from via a slide-down ticker overlay at the top of the room to as chat messages in the room. The added ...
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3answers
105 views

Is it time to merge the tag [c++11] into [c++]?

It's 2017 now, and there has been 2 new versions of the standard released since then, c++14 and c++17. Should we merge c++11 into c++?
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1answer
59 views

The tag 'forces' is quite specific, what should we do with it?

The tag forces seems to be very specific. It has at the moment 14 questions and no tag definition. Is it too specific? Could/should we do something about it?
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1answer
71 views

Can you set up a game on this website?

Hi I'm from Langdon School and we are making an educational game and I was wondering if you can set up a game on this website? If so, how?
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4answers
203 views

Community Promotion Ads - 2017

It is a bit late into this new year, being that we're already in the second month, but we are now cycling the Community Promotion Ads for 2017! What are Community Promotion Ads? Community Promotion ...
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2answers
44 views

Can we clarify the 'career' tag?

Having a brief look through the career tag, it is clear that there is some severe usage issues. With 61 tagged questions, I count only 19 that have not been closed. It appears to have been over 2 ...
2
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3answers
78 views

Should we delete or clarify the 'scale' tag?

The tag info for the scale tag reads as follows: Scale in relation to: Size - the physical size that an object in inside the gameworld. Project scale - the amount of work and/or ambition that goes ...
5
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1answer
54 views

Should we do something with tags 'resizing-window' and 'multiple-windows'?

I was astonished to see that this question/revision did not have a tag related to the concept of window. While trying to edit the tags to add one, I realized that all the tags that were related to '...
2
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1answer
44 views

Should we do something with tags 'fsm' and 'state'?

We have these two tags: state: 120 questions, one synonym (states), a description "Generally used in correlation with a state machine." fsm: 49 questions, a description "Finite State Machines model ...
0
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1answer
22 views

In what context do we permit general “how do I get this game hardware to work” questions?

This question came up, a while ago. I flagged it twice1. The first time, the flag "aged away", but the second time, the flag was outright declined. This leads me to believe I have a misunderstanding ...
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2answers
62 views

Do we allow “where can I download X” questions?

A user recently asked where they could download the Havok Physics engine. I was under the impression that "where can I download X?" questions were considered off-topic, and flagged it as such. ...
2
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2answers
166 views

Generic programming questions are off-topic, period. Right?

I came upon this question, a while back. TL;DR: the user is trying to implement a custom List, and does not understand when Unity complains that it does not have ...
8
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1answer
280 views

Do we need tags for 'rectangle', 'circle', 'triangle', 'hexagon' and 'shape'?

It came to my attention that there is a tag for ✅ rectangle, no description, 76 questions ✅ circle, with description, but no usage guideline, 52 questions ✅ triangles, with description, but no usage ...
3
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1answer
40 views

Can we merge tags 'rectangle' and 'rectangles'?

We have both of these tags: rectangles and rectangle. Could we merge rectangles into rectangle?
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2answers
66 views

Should edits that improve readability by changing a variable name to a more generic and understandable name be rolled back?

An edit that atleast for me improved the readability and understandability of the question by renaming a variable in the codeblock was rolled back. The post in question is How do I make an object ...
6
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2answers
147 views

Handling duplicates where there's an understanding gap

This is a phenomenon I've seen just a couple times; most recently: Today: Multi purpose item class design in C# Duplicates this from 2010: What are different ways to define items in an RPG like game?...
6
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3answers
109 views

Inlining/reuploading images to stack's imgur. Should we do it even if it means going against 3rd pary license?

This question for meta.photo.se came to my attention: (short version of the question) Can we please inline images? Can we re-upload to imgur images linked in questions? This will be useful ...
4
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1answer
62 views

Who should improve this question & how?

I think there's maybe a legitimate, on-topic question in How can I improve our chance to get Greenlit on Steam?, but clearly there are some challenges. At best, this is likely to have subjective ...
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2answers
449 views

Is there a fundamental difference between “hacks” and “mods?”

...as far as the scope of this site goes? hacks is on 13 questions as of now, wheras mods has ~150. Is there a fundamental difference between these two tags, as far as what we consider appropriate ...
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1answer
25 views

Clarifying tags within blatantly off-topic questions

A new user recently suggested a few edits that came up via the review queue. These edits were all to improve the choice of tags, often replacing a generic tag with several tags that more accurately ...
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2answers
55 views

Community Wiki type questions, how to?

I've been thinking on creating various posts in the form of Community Wiki to gather information in an extensive way but I'm not quite sure of how to do it properly,...
2
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1answer
46 views

Can I ask how/where an existing game uses a particular feature of a graphics API?

Let's say there is an existing game and it's common knowledge that it uses a particular feature of a mainstream graphics API (OpenGL, specifically). While I'm a programmer, I'm not much of a game ...
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2answers
140 views

How should I edit my Game Maker questions to improve them?

I have three questions that I have asked on the main site. Every single one of them have been downvoted quite heavily, in my opinion, to the point that I am longer allowed to ask questions (I checked ...
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1answer
44 views

Can we get a close reason for “where can I get free resource X”?

"Where can I get free resource X?" style questions are off topic, but when flagging such questions, we don't have an indicator for that reason. Could we get one? If not, then which flag should we ...
0
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1answer
58 views

Should we answer “where should I start?”

A lot of people ask "I am new to game development. Where should I begin?" It gets down-voted and closed. I am not suggesting we answer each of these questions individually. I am suggesting we ask and ...
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1answer
32 views

Sizing up the 'size' tag

Similar to the context of "The tag 'units' and us", I came across the tag size, through processing a review queue1. Ultimately, I initially meant to use this tag, but a bit of investigation ...
4
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3answers
66 views

The tag 'units' and us

This came up while reviewing the suggested edits queue (for tags). I'd like to highlight something that has been already written here by user15805. units is ambiguous as users have asked questions ...
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1answer
32 views

Edit an old closed question vs. create a new question

I came across this question as a suggested question from SE: What are the basic game activities? It's been closed as off-topic, though I would expect that the core question of "what are the basic ...
0
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1answer
85 views

Do we still consider programming questions off topic if the context is game-dev related, but the problem turned out to be generic?

I was aware that we do not accept generic programming questions, but does this include questions where the problem was encountered in game developing but turns out to be generic? I came across this ...
2
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2answers
60 views

What to call a physically-based-rendering tag?

In discussing Unity tags recently, I noticed that we don't yet have a tag for physically based rendering. This is getting to be a popular feature in games/engines, showing up in Q&A here (34 ...
1
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1answer
60 views

Can we merge “unity and ”unity5?"

I previously asked for clearer instruction in regards to when to use the tags unity or unity5. From the feedback and answer, it appears there is no clear good reason to use one over the other. Should ...
1
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1answer
125 views

When to use tags Unity versus Unity5?

Note that, since we have merged these two tags, this question and answer does not have any real value. I am keeping it for the point of record, but a moderator may feel completely free to remove it, ...
2
votes
1answer
60 views

Do we need a new [entity-component-system] tag?

I often see questions with both entity-system and entity-component tags (or entity-system and component-based). To make it a bit clearer, should these questions be tagged with a new entity-component-...
1
vote
1answer
27 views

What is the chat score?

Could sound trivial but sometimes along with a chat entry from a user, below the profile picture, comes a number. I cannot sort out what that number stands for. I noticed that it also features in ...
0
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1answer
25 views

Could the SE system realistically help preempt bad / off-topic questions?

SE already has code somewhere that links related questions in the side bar. Is it possible to have the system tally the # of related questions that have already been closed & use that metric to ...
12
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4answers
293 views

Do we need a hats tag?

So, this question was made: Why do games have hats? With the question the tag hats was made, before starting rollback wars do we really need such a tag? Would a tag like cosmetics-customization be ...
0
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1answer
15 views

Community Ad for Cartography in Area 51 [duplicate]

I've proposed a new site, "Cartography" in Area 51: Proposed Q&A site for those interested in maps and map-making, historical or contemporary, real or fictional. I believe that others in the Game ...
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0answers
52 views

The Artificial Intelligence beta has started!

After previous failures, the AI site has its probably last chance to join the SE network. GDSE has its own ai tag but if you're interested AI beyond gaming (e.g. the process behind this, or AI for ...
1
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1answer
46 views

Should I remove my unanswered questions?

I have posted a few questions on here that have not been met with a response. Going over them, I still do not have an answer, but I would not be able to confirm an answer or mark it as "most helpful", ...
1
vote
1answer
21 views

What happens after editing an on-hold question?

I made some edits to this question in attempt to make it less opinion seeking. They edits were approved, but I'm curious as to what happens next. Do the on-hold / close voters get automatic notice of ...
0
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1answer
31 views

Should terrain-rendering be a synonym for procedural-generation?

Right now the descriptions suggest terrain-rendering is just a subset of procedural-generation. Is it special enough to warrant its own tag?
2
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1answer
41 views

Is asking for the criterion and consequences of an algorithm choice considered too broad?

I would like to put forward a question to the effect of "What are the criterion for choosing Forward Shading vs. Deferred Shading and what are their consequences e.g.: Deferred shading makes many ...
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1answer
51 views

Where is the line between Game Development and Stack Overflow? Should I transfer this topic to SO?

I have this topic that hasn't received an answer. That could be because my method is too unorthodox, the problem too big, or a badly worded question. I am in no way frustrated about this because it ...

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