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The question you're asking is designed to solicit opinions or best-practices on a particular topic, with the goal of reaching community consensus.

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What do we do with gamemaker* tags?

Please note first that some things have been written and done in the past by some users that are still active today, and this post does not aim at all at pointing fingers if something went wrong ...
0 votes
1 answer
28 views

What site should this question go on?

Here is a link to the question (on Arqade) - link Here is a link to the question (on GameDev SE - link Here is the question: Has Riot Games ever said anything about putting VALORANT on Steam? Have ...
1 vote
2 answers
42 views

Adjust GameMaker tags to be one word, reflect legacy switch

Our tags for Gamemaker are game-maker and game-maker-studio-2. This tool hasn't been called "Game Maker" since 2012 when its name changed. (thanks @liggiorgio!) Should we change these tags ...
9 votes
0 answers
99 views

I saw a moderator active on a question that I thought was off-topic and they did not close it

I saw a moderator active on a question that I thought was off-topic and they did not close it... and it annoyed me. Mods should do the right thing, all the time, every time. Right? A moderator not ...
0 votes
1 answer
39 views

Are identification questions on-topic here?

I am trying to develop a reboot of a very old game. Can I ask a questions here asking others to help me identify certain elements of that game? For example, can I ask to identify a font name (exact or ...
2 votes
0 answers
13 views

Stack Exchange is revisiting moderator elections

Stack Exchange is revisiting moderator elections with the community to discuss what they think needs to be improved over on this meta post. I'm not sure how closely our community members actively ...
0 votes
0 answers
7 views

2023: a year in moderation

It’s that time of the year again! As we wave goodbye to last year and welcome the new one, we have a tradition of sharing moderation stats for the preceding calendar year. As most of you here might be ...
18 votes
1 answer
728 views

MathJax (\$\LaTeX\$ in posts) has been added! Let's make some math!

MathJax has been enabled on our site! That means we can have actual fancy mathematical equations expressed as such without resorting to pseudocode, uneditable \$\LaTeX\$ screenshots, etc. MathJax is ...
3 votes
0 answers
270 views

WB Discovery will soon be sponsoring Game Development Stack Exchange

We're excited to announce that WB Discovery will be sponsoring Game Development Stack Exchange beginning November 29, 2023 and ending after six months. We wanted to give you a heads-up and walk you ...
4 votes
1 answer
161 views

Adding external self written code link to own question?

About 8 months ago, I asked a question on gamedev: Consistent cross platform procedural generation The discussion there inspired me to write some C and C++ code myself to deal with the issues raised ...
1 vote
1 answer
208 views

Middle Sidebar Advertising

As you all know, advertising is an important source of revenue for Stack Overflow and it helps us support all the sites across the Stack Exchange Network and the resources that go into maintaining and ...
1 vote
1 answer
268 views

Use [construct] tag instead of [construct-2]

I'm using Construct 3 a lot and I noticed that there are very few questions about Construct here, under the construct-2 tag. Most of these questions, obviously, refer to Construct 2, its previous, ...
3 votes
1 answer
226 views

How should we create / adjust tags to account for Godot versioning?

Godot 4.x has numerous differences from 3.x, so it seems logical that it should have its own tag. But that would leave us with Godot & ...
2 votes
1 answer
205 views

Is it off-topic to ask about developing game consoles here?

I've asked this question on Arqade and this was one of the sites I was directed to, so I'm seriously hoping I can find a place where I can ask this. Anyway, here's a bit of context: my friend and I ...
3 votes
1 answer
209 views

How should we deal with edits that 'evolved' a question?

I just ran into a proposed edit to this question in the review queue. The edit seemed reasonable on the surface - there was some dead text from an image link that had been partially removed on a ...
7 votes
0 answers
146 views

2022: a year in moderation

As we say goodbye to the old year and welcome the new one, we have a tradition of sharing moderation stats for the preceding calendar year. As most of you here are aware, sites on the Stack Exchange ...
6 votes
0 answers
314 views

Show us your [in-development] game! - Gamedev's Winter/Summer Bash 2022 Showcase! [closed]

It's that time of year again! With 2447 questions asked and 1889 answers provided during the past year, we've been able to help a lot of folks! Likely, some of our users have been able to publish a ...
7 votes
1 answer
154 views

Entity/Component/System Tag Cleanup

Alexandre Vaillancourt's answer to this recent meta question made me realize we have a bit of a mess of tags in the neighbourhood of entity component systems: entity-component-system - 11 questions (...
3 votes
1 answer
172 views

Do we want to update the link to the MathJax help in the help pages? If so, to where?

It's been recently brought to our attention that Stack Exchange staff can change the Learn more: MathJax help. link in the Markdown help section LaTeX. It currently points to an external site: An ...
4 votes
1 answer
448 views

Can I post a picture of my MMO prototype here for opinions? Or is that a bad idea?

Very new to the site so please bear with me. I would love to post a picture of my MMO concept that I built and gather opinions on it. I can take constructive criticism, but I guess I'm afraid of the ...
8 votes
1 answer
219 views

Where should I upload resources linked to my question/answer?

I've seen users posts and refer content on "external" sites. Where should I upload mine, and where should I not upload mine, and why? Note that this question serves more of a reminder than anything ...
2 votes
1 answer
271 views

Are questions about how to use WebGL2 on topic?

I am new to the site, but not to the SE network. The reason that I signed up for Game Development is that I have a bunch of questions related to WebGL2, and how it can be used for 2D rendering for ...
11 votes
2 answers
399 views

Show us your in-development game! - Gamdev's Septemberbash 2022 Showcase! [closed]

The vacation season is coming to an end, and while it has been a moment to rest and have a good time with the ones we love, it has also been a good time for some of you to work hard on your next game. ...
6 votes
1 answer
289 views

Is the "How are NP-Hard problems managed in game development contexts?" question a "good subjective", should it be reopened?

This question has recently been closed as Needs more focus. Although I agree that the question is not about an exact single real-world problem that a user is currently facing during the development of ...
9 votes
2 answers
221 views

Do we want to lower the amount votes to close/reopen a question?

It's no secret that the user base and active user base as declined over the past years. At all times, we had significanly less users to help manage the site than we get on Stack Overflow. Yet, the ...
5 votes
0 answers
188 views

2021: a year in moderation

As we say goodbye to the old year and welcome the new one, we have a tradition of sharing moderation stats for the preceding calendar year. As most of you here are aware, sites on the Stack Exchange ...
4 votes
1 answer
247 views

Should we merge the 'import' and 'importing' tags?

We have both import and importing as separate tags (and no guidance for either). My quick survey of them found two general use cases: Bringing some sort of game asset from one system to another. For ...
6 votes
1 answer
164 views

Should we add a loot tag (or something similar)?

It was proposed in chat that we adopt a tag for "stuff given to the player in a way that involves random numbers". We currently have 225 posts containing "loot" and another 6 posts ...
7 votes
2 answers
194 views

Show us your game! - Gamedev's Winter (Summer?) Bash 2021 Showcase! [closed]

It's that time of year again! With 3355 questions asked and 2783 answers provided during the past year, we've been able to help a lot of folks! Likely, some of our users have been able to publish a ...
5 votes
1 answer
124 views

Can/should we rename [bsp] to [binary-space-partitioning] (with an alias)?

We currently have a mainsite tag of bsp, which until today has had a tag description of simply "Binary space partitioning". Could we rename this to binary-space-partitioning and keep bsp as ...
2 votes
1 answer
135 views

Is this question about languages & architectures appropriate for Gamedev SE?

After discovering Dialog, I have become enamored with the idea of writing text games in logic languages. Unfortunately, Dialog has some key limitations that makes me think twice about starting a large ...
7 votes
1 answer
118 views

Postmortem for the event "Gamdev's Septemberbash 2021 Showcase!"

The recent event Gamdev's Septemberbash 2021 Showcase! came to an end after one month of being active. We'd like to know a bit more how we can improve this event in the future. What did you like ...
5 votes
1 answer
187 views

Should we treat questions about assignment in a different way?

I've encountered a couple of questions where there was clear signs that the question was about an assignment of some sort: either there were more than one writing style in the question, the code ...
10 votes
2 answers
446 views

Show us your in-development game! - Gamdev's Septemberbash 2021 Showcase! [closed]

The vacation season is coming to an end, and while it has been a moment to rest and have a good time with the ones we love, it has also been a good time for some of you to work hard on your next game. ...
4 votes
1 answer
60 views

DirectX tag synonyms inconsistency

While browsing the main tag synonyms list, I bumped into something quite odd: directx, directx9, directx10, and directx11 are target tags, and tags such as direct3d10 are mapped accordingly. On the ...
2 votes
1 answer
129 views

"How to get started" is about a gamedev journey, not about doing something specific

I've noticed in the past few months that questions containing the words or the concept of "how to get started doing X" amass some close votes. If we consider the paragraph of the community-...
2 votes
4 answers
109 views

Should we create Bedrock and Java edition specific tags for Minecraft questions?

I recently began writing highly detailed Q&A for creating add-ons in Minecraft: Bedrock Edition (here is the first one publicly available). With that in mind, there are a few more in the works ...
14 votes
1 answer
419 views

'Getting started' questions - shouldn't we have something for this?

I see that we closed another 'how do I get started' question, as the FAQ forbids them. Fair enough. But in my opinion it's a valid question, and only judged invalid because most of us have moved past ...
9 votes
7 answers
344 views

How is the community doing?

Based on some recent discussion on meta, this post is an experiment for our community to check in and have some semi-formal discussion about how things are going on the Game Development Stack Exchange....
7 votes
2 answers
120 views

Should we try a community check-in on Meta?

The RPG SE has a yearly tradition of posting a community check-in in their meta. As taken from their 2021 post: We, the elected moderators, wanted to take a minute to check in and see how the ...
5 votes
2 answers
59 views

Synonymize [tile] with [tiles]

tiles has 537 questions. The second tag, tile has 65 questions and additionally has no tag wiki or excerpt. It appears to cover the same things as tiles. Should they be synonymized?
4 votes
1 answer
70 views

Tag synonyms and "version specific" synonyms

Like user Polar asked 8 years ago, I too tried to propose a tag synonym for game-maker since I meet both the rep and the question score requirements. However, I get the error: Failed to propose ...
7 votes
0 answers
196 views

Looking for volunteers to fix codeplex.com links

CodePlex archives will be shut down after July 1st 2021. We still have a bunch of links to it. I'm sure there is a bunch of projects that were hosted there are now hosted somewhere else, like on ...
8 votes
2 answers
181 views

We need more candidates for the 2021 election!

Game Development is currently having an election where we're looking for two new moderators - which means we need at least three candidates to have a competitive election. As of writing, we have only ...
14 votes
0 answers
98 views

2021 Community Moderator Election Results

Game Development's fourth moderator election has come to a close, the votes have been tallied, and the two new moderators are: They'll be joining the existing crew shortly — please thank them for ...
16 votes
2 answers
183 views

Congratulations DMGregory!

Our great friend DMGregory has reached 100,002 reputation! With 2.9~ million people reached and 2,279 answers, let’s give him a big round of applause! He’s been with Stack for over 7 years. Great job! ...
1 vote
2 answers
62 views

Editing whitespace

This question originally had a lot of vertical whitespace; I made an edit to reduce the whitespace and make the question easier to read with less scrolling. However, after making the edit I'm second-...
8 votes
2 answers
190 views

2021 Moderator Election Q&A - Question Collection

The purpose of this thread was to collect questions for the questionnaire. The questionnaire is now live, and you may find it on the election page. Game Development is scheduled for an election next ...
3 votes
0 answers
118 views

2021 Community Moderator Election

The 2021 Community Moderator Election is now underway! Community moderator elections have three phases: Nomination phase Primary phase Election phase Most elections take between two and three weeks, ...
6 votes
1 answer
90 views

Should we consider Blender related questions off-topic when they're not about game development?

A question was recently bumped by Community. This question is about blender, but not in the context of game development. We typically allow Blender questions, but since StackExchange has a site just ...

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