The question, Audio programming resources, was recently closed. Should it instead be reopened as a community wiki? And "reopening as community wiki" even a thing?
I originally answered it since I love audio and audio doesn't get much love. But then I checked back and saw that Byte56 had rightly voted to close since it's unanswerable, and so I made my answer community wiki and voted to close.
The thing is, I've favorited that question because there's a lot of useful information in the answers, such as book recommendations, Zolomon's GPG table of contents, the FFT articles, and FMOD tutorials.
A closed question discourages users, including those who may have valuable knowledge to share, from contributing. We normally want that. But in some of these cases, it's useful to have some semblance of a wiki that accrues more information about the topic over time. Yes, SE is not a wiki site, and there's GPWiki and others for that, but I'm frustrated by the by how milk-toast the information on those sites are.
What makes SE great is the fact that (even if an answer is marked commuinty wiki) a single individual "owns" an answer. What they write in that answer is based on their experience and what has worked for them given their circumstances (hopefully aligning with the OP's circumstances, but still useful for future readers nonetheless). Valuable perspectives are things that are often out of reach for most wiki-like sites. There can often a little bit of opinion mixed up in a GDSE answer, and that's a good thing.
I realize this can set a dangerous trend for allowing "getting started" questions to flood the site (not to suggest they aren't here already though :P). But isn't the whole point of SE to have one-stop answers for everything? If someone googles "game audio programming," GDSE should be near the top of the results with some sort of "getting started with audio" post. Google is how I found this site in the first place!
Besides, there's already a bunch of questions about graphics, voxels, and components that are essentially this exact same format of question, but are allowed to remain open or have been wikified. I can count the number of audio programming fundamentals questions on one-and-a-half fingers.
The question is definitely "not constructive" by the usual definition, but it's also not useless. If community wiki is out of the question, can we at least say, "Let's not reopen this, but let's also not delete it."
Here's a bunch of questions that are essentially wiki questions that are not closed:
- What are some good game programming short courses?
- What are some good resources for creating a game engine in XNA?
- What are some good resources for building a voxel engine?
- Resources to help study of Quake 3 engine
- Resources for 2D rendering using OpenGL?
- Resources of realistic water simulation?
- MMO techniques, algorithms and resources for keeping bandwidth low?
Here's a bunch that have been wikified:
- Game programming books that don't teach programming?
- Good 3D Math Theory Books
- Multi-threaded game (engine) design resources?
- Graphic Engine/Programming/Etc resources?
- Good resources for JavaScript 2D game programming?
- Component-Based System online resources
And these two, incredibly useful, are closed: