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A recent question about raytracing recieved a comment that it had nothing to do with game development. While that may be true, is there another place where the question would be more appropriate?

I feel that of all the disciplines covered by StackExchange, game development is the one most closely related to graphics programming, and that general graphics programming knowledge, whether real-time or not, is most useful to the game development community.

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Stack Overflow. There's no reason they can't answer graphics questions. Indeed, their OpenGL tag gets much more volume than ours.

that general graphics programming knowledge, whether real-time or not, is most useful to the game development community.

If I want information about raytracing, I wouldn't go to a game developer. Yes, they might know, but there are a lot of graphics programmers who don't touch game development. And most game developers, even those who specialize in graphics, don't know much about raytracing beyond the basics.

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  • \$\begingroup\$ Roger. A search did reveal many questions related to raytracing on StackOverflow already. I guess I don't know know too well what's the intended scope for StackOverflow, as I only tend to use it for general programming questions. So in that sense, I wouldn't normally go to StackOverflow for a graphics question, but that might have been my misconception. \$\endgroup\$ – David Gouveia Apr 5 '12 at 20:37

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