Based on some recent discussion on meta, this post is an experiment for our community to check in and have some semi-formal discussion about how things are going on the Game Development Stack Exchange. It's inspired by the yearly check-ins done on RPG.SE
A few key differences:
- The RPG version happens to be moderator driven, this one is not. I'm a community member that saw a community building practice on another stack & thought we might find it helpful.
- This is an experiment and may require some fine-tuning. Constructive feedback about the check-in is encouraged.
How this specific Q&A is run so that we get good value out of it
One clear premise per answer
I'll post a few things that I want to check in about. Please share your thoughts as well! Make sure and note whether you think the thing is an improvement, a problem, or some mix of the two (one person might see the same change as bad that you see as good, or vice versa)...
Post one kind of thing per answer, so that when people upvote/downvote based on whether they agree or not it's more clearly actionable - if you write an essay about 4 different things, it's not going to be clear what part(s) people agree or disagree with and thus it becomes unactionable. You can of course contribute multiple answers.
Upvote or downvote the answers based on your agreement with whether you see that thing happening and concur with the answer's premise that it's good or it's a problem. (In other words, if someone says "We get too many new users and I hate them," you would upvote if you agree, and downvote if either you don't think we get too many new users or if you don't hate them.)
No long comment threads
If you disagree with an answer, post your own answer, don't argue in comments. If you post more than one comment on an answer, you should consider if that is useful at all. We're interested in overall community sentiment as shown by votes, not so much that one person is so irritated they post 10 comments.
This isn't the place to workshop solutions - if a problem gets a lot of votes, we should open a new meta question to do justice to that issue. Solutions hidden in a comment thread on one of these questions are unable to be clearly vetted and voted on so they will tend to go undone.
As usual, Code of Conduct applies - Be Nice.
You may strongly disagree with other users or with the mods or whoever, but find ways to express what you like or don't like without being hostile or insulting to others. Focus on actions rather than characterizing people.
With that, let the experiment commence - feel free to contribute!