Questions such as this which was dug back up due to an edit to update a link:
Good resources for learning about game architecture?
Now almost 8 years old.
The issues I see with keeping it visible and search-engine-discoverable:
- It's unfair to other (better or worse) books/resources/authors that didn't make it into the answers before closing.
- Those works/resources will likely become stale to varying degrees and maybe not something I'd recommend to beginners.
For example as an extreme example I wouldn't recommend K&R's original first edition "The C Programming Language" to a beginner.
Or a book teaching Glide wouldn't be a very good starting point today either, eventually any suggestions will also contain obsolete information that will confuse beginners and affect the signal-to-noise ratio of good, up-to-date resources.