I see we have the tag .

100% of the occurrences are used with .

Is it so special that it should have a tag of its own, or is it considered meta and should be made a synonym of Unity or blacklisted? After all, we have done something like that for πŸ”— and πŸ”—. We also did something like that for πŸ”—.

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    \$\begingroup\$ Should not be a tag of its own, in my opinion. \$\endgroup\$
    – Almo Mod
    Commented Oct 27, 2017 at 2:39
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    \$\begingroup\$ @Almo that's a nice candidate for an answer :p \$\endgroup\$
    – Vaillancourt Mod
    Commented Oct 27, 2017 at 10:28
  • \$\begingroup\$ Nuke it. We already have a [scene] tag (whiiich itself lacks a description and wiki), which covers the more general case idea (Flash also had a concept of "scenes" you could switch between, as did Director (that thing that wasn't Flash but which was basically Flash and sometimes called Shockwave)). \$\endgroup\$ Commented Oct 30, 2017 at 3:33
  • \$\begingroup\$ @Draco18s This comment is also a good candidate for an answer :) \$\endgroup\$
    – Vaillancourt Mod
    Commented Oct 30, 2017 at 10:13
  • \$\begingroup\$ @AlexandreVaillancourt I'm still sort of wary in the meta-space, posted. :) \$\endgroup\$ Commented Oct 30, 2017 at 14:07

2 Answers 2


Nuke it.

We already have a tag (which itself lacks a description and wiki), but it covers the more general idea as both Flash and Shockwave have a concept of "scenes" you can switch between programmatically. Management of scenes on the different platforms is handled differently, but that's what platform tags are for. vs. .

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    \$\begingroup\$ Thus seems logical, though a note should be left in the "scene" tag to let other users know to also tag the engine they are using. \$\endgroup\$ Commented Oct 31, 2017 at 0:36
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    \$\begingroup\$ @TheMattbat999 The tag needs a description regardless, but yes, that is a good suggestion. \$\endgroup\$ Commented Oct 31, 2017 at 4:19

I believe the most beneficial use of tags is to let the askers categorize their questions, so the answerers can navigate the site easier to find questions that interest them.

Purging all small tags will most probably result in having god-tags. They will become bloated and broad. This will eventually make people hold back from subscribing to them.

If is removed, then probably tag will host these questions, but the tag also hosts the questions that are about, for example, scene design. But if a person wants to answer questions about scene management and not scene design, they will have to dig through a list of questions.

This is no good for answer writers. If the concept of tags loses its use for navigating the site, then I believe it is of no use besides moderation.

Also, considering the latest trend in the community, I say someone can be an expert in scene managers; but this one is just my opinion, not an industry observation.

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    \$\begingroup\$ Your argument seems to be that scene is already used too much, which isnt really something were automatically against. In this case, if you really wanted to look for these questions, you would look for questions tagged scene and unity. \$\endgroup\$
    – Gnemlock
    Commented Nov 4, 2017 at 23:04
  • \$\begingroup\$ @Gnemlock Actually no, my argument doesn't speak about present time. This may not become an immediate problem, but it will emerge over time as more and more questions get posted. I carefully constructed my sentences using future tense to reflect that. Regarding looking for both unity and scene tags, that doesn't ensure one will get only unity scene management questions as the search result, they may also get questions about unity scene design. \$\endgroup\$ Commented Nov 5, 2017 at 0:19
  • \$\begingroup\$ @S.TarΔ±kÇetin You should downvote Draco18s' answer :P \$\endgroup\$
    – Vaillancourt Mod
    Commented Nov 7, 2017 at 0:18

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