The tag info for the scale tag reads as follows:
Scale in relation to:
Size - the physical size that an object in inside the gameworld.
Project scale - the amount of work and/or ambition that goes into making the game or project meet all requirements.
Image - the amount that the source image needs to be stretched by to suit the current needs. For example: covering a surface bigger or smaller than the image.
I find this is a very poor usage guideline. In context, we are giving users varying uses, where they would likely use a more specific tag to clarify the usage. In turn, this would make scale a meta tag, in these uses. We do not use meta tags.
This seems to extend past the main usage guideline. While the guideline states use of the scale in three seperate contexts, there are many questions that go outside the bounds of these three contexts.
Should we clarify or delete the scale tag?