Community building exercise?
This is less of a theme and more of an idea. Recently a few of us in the GDSE chat took an adventure into Graphic Design Stack Exchange's chat, The Ink Spot.
I hoped to talk with some designers and artists to potentially to collaborate on upcoming portfolio game prototypes. To me, for the most part, they (both mods and members) seemed fairly interested in getting involved.
I have 2 thoughts:
Art-first challenge
- Commission a second contest "Game Art Jam" for the Graphic Designers in The Ink Spot chat to take place before the "Game Dev Jam".
- With possible mandatory art submission to OpenGameArt.org?
- Then for the "Game Jam" theme, require people make a game built off only the art submitted in that contest?
Team up
Pair up with our art friends over in the other chat for some sort of team-based jam.
I realize some of this goes against the typical game jam mentality; the focus on lean prototyping with less visual appeal to get devs working more on mechanics etc. But I think getting others involved could be beneficial to everyone and even M0R3 AWSOM3R!
Just some random thoughts. Let me know what you think!