The summer gamejam's going to start soon enough (in June), and I wanted to post this question here to ask people about an idea of mine and for any other suggestions they might have.
We did not have a theme restriction during the previous jam. This time, instead of going with another randomly chosen theme approach, I thought about this: each participant chooses a gameplay concept from an existing game, and builds a game around it, trying to give the concept a twist or making it better.
So a submission would look like:
- The core concept and the game it originally belongs to.
- How it was implemented in the participant's game and, if applicable, what the twist and/or improvement is.
- The submitted game itself.
Drop some answers here if you disagree with my idea. Also drop answers with any other ideas you might have about the jam.