Last year, we've discussed if it would be a good idea to remove the tags unity-editor
and inspector
(the latter mainly referring to a tool from Unity) because they did not add anything significant to the site.
As such, unity-editor
as been defined as a synonym of unity
, and inspector
has simply been blacklisted.
Should we do the same thing with unreal-editor: make it a synonym of unreal-4? Or does it really add value to the site?
At the same time, should the tag blueprints be kept or should we also make it a synonym of unreal-4
? I understand that someone could be very knowledgeable with the feature, but it seems like a very specific part of a single engine, and where the search feature of the site would do just about the same job as the tag.